Hugh Carlton, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries a battered scythe and tarnished greataxe as well. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: Confrontational and typically high on some drug or another. He receives visions of the future at random moments
History: Born in the south his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Fighting, Gifted. Flaws: Ugly, Addict. Bonds: Poor, Adventurer. Occupation: Painter
Voice: Slurs words
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. 1 Half-Plate.
Solomon Dumph, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His hair is always cut to a buzz. His skin is flawless and his brown eyes scan people very quickly.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the east his family was never financially stable. Over the years he perfected his riding and shooting skills. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Optimist, Fighting. Bonds: Attractive, Poor, Nature. Occupation: Assassin
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 24000 sp.
Roland Payton, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears blue painted combat armor at almost all times. He has done his best to style his black hair to look like a famous performer. His eyes are green.
Personality: He is almost excessively polite to everyone, even when angry. Animals are drawn to him, and he is able to talk to them.
History: Roland was born in the north. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying sister.
Motivation: Many giants want him driven away.
Ideals: Gifted, Persistence. Flaws: Shy. Occupation: Apothecary
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 600 gp. 1 Masterwork Common Melee.
Frederick Lindsey, Male Human [Permalink]
Personal [hide]
Description: 6'3" and muscular, this northern man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is heavily combed to the left. His green eyes lackadaisically let the world flow into them.
Personality: He is almost excessively polite to everyone, even when angry. He is a very good compulsive liar and kleptomaniac.
History: He was raised in a mountains tribe. He was an athlete and attended two major summer competitions. He never won. He has recently gotten a pet goose that steals things from people.
Motivation: He has decided he is irredeemable.
Ideals: Athletic. Flaws: Shy. Bonds: Rich, Criminal record, Nature. Occupation: Seamstress
Voice: Hollow voice
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Charles Halsey, Male Human [Permalink]
Personal [hide]
Description: He wears white trousers with brown and violet striped suspenders. He wears various colorful collared shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. His top hat is riddled with cuts and holes. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Charles hails from a village terrorized by gnolls. His father took him hunting and taught him how to get in the mind of other creatures. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Someone believes him a fraud.
Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Nature, Enemies. Occupation: Mason
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Peridot (30 gp). Deep green spinel (120 gp). Red garnet (120 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
