Randal Stanford, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a custom-built plate barding that's adorned with white lining and desert motifs. His red hair is cut short with large spiked bangs in the front. His amber unseeing eyes seem to look past you.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Randal was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Randal and his spouse have recently divorced.
Motivation: His religion dominates his actions; and he desires power and/or immortality
Flaws: Disease, Antagonistic. Bonds: Religious, Poor, Adventurer. Occupation: Bowyer
Voice: Stutters
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp. Sapphire pendant on gold chain (600 gp). Solid gold idol (600 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp).
Manfred Spaulding, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears bulky brown painted plate armor. His skin is also unnaturally pale. With bright red hair and a scraggly beard. His eyes are a pleasant brown.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day
Ideals: Justice, Gifted. Flaws: Ugly, Insomniac. Bonds: Criminal record. Occupation: Miner
Voice: Jittery and nervous
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Cory Compton, Male Human [Permalink]
Personal [hide]
Description: He dresses in grey turtlenecks beneath a blue coat with black slacks. His chestnut hair is singed and shortened. His violet unseeing eyes seem to look past you.
Personality: He can speak with the recently deceased. He is obsessed with finding treasure.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Seamstress
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 16000 cp.
Adelard Altham, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely green suit with white socks and a vest with buckled shoes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his black hair in a flapper bob. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is able to make almost anything out of random pieces of junk.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a soldier and died while he was still young. Adelard was left his father's suit of armor and trained in its use and care. He was granted divine powers by his dying sister.
Motivation: A deep hatred of orcs; and he wants nothing more than to rejoin the army
Ideals: Gifted. Bonds: Attractive, Slave, Military, Enemies. Occupation: Laborer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 40 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Silk rope. 1 Silk rope. 1 Masterwork Artisan’s tools.
Heward Blakeley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. His feathered hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He receives visions of the future at random moments
History: The child of western immigrants he idolized his mother. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He left for the west, certain he would find work there.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted. Flaws: Ugly, Insomniac, Selfish. Bonds: Immigrant. Occupation: Cook
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!