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Advanced [show]


Cory Warwick, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears white painted combat armor at almost all times. He is tall, broad shouldered and powerfully built. He has a long black beard with little hanging trinkets. His eyes are amber.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others.

Flaws: Shy, Antagonistic, Fearful. Bonds: Military. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Cory Warwick, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)7 (-2) 14 (+2)14 (+2)
Skills Arcana +0, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


William Kensley, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is styled in orderly dreadlocks. His gray eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He plays an instrument quite well.

History: A powerful slaver made him what he is. His martial abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by drow. William was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Many drow want him driven away; and revenge

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Enemies, Mentor. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

William Kensley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)14 (+2) 13 (+1)11 (+0)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Ralf Atherton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes are passionate and lively.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is afraid of women and trembles around them

History: Ralf hails from a village terrorized by orcs. A few years later when the north was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants revenge against orcs.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Enemies, Immigrant. Occupation: Bather

Voice: Voice breaks

Attributes [hide]

Ralf Atherton, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)10 (+0) 8 (-1)15 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gomory Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and he perpetually has his longsword ready. He keeps his brown hair in a pixie cut. His brown eyes dart from person to person.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Sold as a small child to a brothel owner, Gomory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Poor, Mentor. Occupation: Glassblower

Voice: Pronounces difficult words wrong

Attributes [hide]

Gomory Van Es, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Adam Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a custom-built plate barding that's adorned with black lining and desert motifs, marred by beers. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born at the edge of vast forest. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and doesn't want to be a cartwright and was forced into it by his family

Ideals: Joker, Gifted. Flaws: Ugly, Sensitive. Bonds: Nature. Occupation: Cartwright

Voice: Laughs frequently while speaking

Attributes [hide]

Adam Bradshaw, Male Human Fighter 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 6 (-2)14 (+2) 12 (+1)17 (+3)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Orc
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10 pp.


Social Check DCs

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