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NPC Generator

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Advanced [show]


Drogo Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He likes to wear ponchos typically of a light violet in addition to tight pants. His white hair is long and unkept. He has gleaming, smiling green eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of northern immigrants he idolized his mother. Drogo was born on a far northern island where he grew up under the tutelage of his mother, an expert Carter. He has recently gotten a pet goose that steals things from people.

Motivation: He desires power and/or immortality; and he has decided he is irredeemable

Ideals: Justice. Flaws: Ugly, Impulsive. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Carter

Voice: Hissing voice

Attributes [hide]

Drogo Ainsworth, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 600 sp. 1 Breastplate. 1 Masterwork studded leather.


Social Check DCs


Jocelyn Harlow, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his golden hair up in a very large beehive style do. He is baby faced.

Personality: He acts crazy and hedonistic. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in a small mountains village. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is content; and to end his boredom

Ideals: Optimist. Flaws: Hedonist, Shy, Mundane. Bonds: Nature. Occupation: Roofer

Voice: Strong lisp

Attributes [hide]

Jocelyn Harlow, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)10 (+0) 16 (+3)17 (+3)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Henry Bing, Male Human [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He has a penchant for wearing a ring with an oversized topaz on his left hand. His moppish brown hair is in a traditional bowl cut. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. He was taken from his home at a very young age. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Money/treasure; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer, Slave. Occupation: Cook

Voice: Ums and uhs a lot

Attributes [hide]

Henry Bing, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)12 (+1) 16 (+3)6 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Arnold Payton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is long and black with streaks of blonde, and is pulled back with small green clips. His beard is blonde, braided, and well cared for. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with finding treasure.

History: Born in the north his family was never financially stable. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has worked as a Fortune-teller like his father before him.

Motivation: He has passion for adventuring and risk; and seeks redemption

Flaws: Shy. Bonds: Attractive, Adventurer, Poor, Job, Criminal record. Occupation: Fortune-teller

Voice: Thin and wheezing

Attributes [hide]

Arnold Payton, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 7 (-2)6 (-2) 14 (+2)15 (+2)
Skills Persuasion +4, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Shane Beitz, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears bulky yellow painted plate armor. His golden hair is lengthy. His blue eyes dart from person to person to random spaces in the air.

Personality: He acts crazy and hedonistic. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to a criminal king-pin and mafia family He worked as a nervous Miller and found it very stressful. He has drifted from career to career and currently works as a Miller.

Motivation: He has a rivalry with the Church that dominates his actions; and a rival would like him out of the picture

Flaws: Hedonist, Racist. Bonds: Criminal record, Job, Religious. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Shane Beitz, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)16 (+3) 11 (+0)15 (+2)
Skills Athletics +5, History +5
Senses Passive Perception 10
Languages Common, Ignan, Giant, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 1600 sp. 1 Masterwork Common Melee.


Social Check DCs

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