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NPC Generator

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Advanced [show]


Gilbert Dalton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears silk and lounges about seductively. His silver hair is slicked back into a classic pompadour. His green eyes lackadaisically let the world flow into them.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is frequently practicing swordplay.

History: Gilbert lived on a farm with his mother, near the main road leading to a nearby town. Cursed with unlife at a very young age, Gilbert has worked very hard to control his curse. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well.

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Military, Family. Occupation: Farmer

Voice: Smoker's lung

Attributes [hide]

Gilbert Dalton, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)13 (+1) 9 (-1)11 (+0)
Skills Performance +2, Stealth +5
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1300 sp.


Social Check DCs


Drogo Pickering, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a pastel shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His long white hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Drogo was born in the west. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Fighting, Persistence. Flaws: Mundane. Bonds: Attractive. Occupation: Miner

Voice: Indian accent

Attributes [hide]

Drogo Pickering, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)8 (-1) 11 (+0)15 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. Blue quartz (10 gp). Coral (70 gp). White pearl (70 gp). 1 Half-Plate. 1 Breastplate.


Social Check DCs


Richard Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He carries a battered ceremonial dagger and tarnished sai as well. His red hair is greasy and uncared for. His brown eyes are passionate and lively.

Personality: Richard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... A true patriot, Richard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of a Blacksmith, who enjoyed hunting, Richard was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and he's in love

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Military, Nature. Occupation: Seamstress

Voice: Smooth and feminine

Attributes [hide]

Richard Coombs, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)8 (-1) 9 (-1)13 (+1)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. Obsidian (14 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Adam Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of falchions, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has styled his golden hair well, parting it to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Adam was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a performer and was forced into it by his family

Ideals: Fighting, Philantrophist. Bonds: Attractive, Family. Occupation: Performer

Voice: Spanish accent

Attributes [hide]

Adam Wesley, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)14 (+2) 6 (-2)16 (+3)
Skills Investigation +4, Perception +0
Senses Passive Perception 10
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Justin Mitchell, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears a tan vest and prefers pastel and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. Animals are drawn to him, and he is able to talk to them.

History: Justin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While studying, he fell in love. They married and had a son. He was granted divine powers by his dying brother.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Poor, In love. Occupation: Barkeep

Voice: Old thin voice

Attributes [hide]

Justin Mitchell, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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