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NPC Generator

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Advanced [show]


Gunter Harlow, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears a tight fitting grey shirt and pants. He has wavy blonde hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Gunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great joy in being the best Hunter in town.

History: He was born in the north, but his parents moved at a very young age to the west. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He tends to his Hunter job now, and dutifully fulfills any obligations he has.

Motivation: Someone believes him a fraud.

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Immigrant, Enemies. Occupation: Hunter

Voice: Gruff and masculine

Attributes [hide]

Gunter Harlow, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)17 (+3) 17 (+3)11 (+0)
Skills Deception +2, Religion +5
Senses Passive Perception 13
Languages Common, Infernal, Auran, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Arnold Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of luck on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A powerful slaver made him what he is. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Seeks redemption; and several ex partners dislike his way of doing things and want revenge

Flaws: Sensitive. Bonds: Enemies, Mentor, Immigrant, Criminal record. Occupation: Herbalist

Voice: Australian accent

Attributes [hide]

Arnold Wallace, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)16 (+3) 13 (+1)11 (+0)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Draconic, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. Aquamarine (500 gp). Moonstone (50 gp). Tiger eye turquoise (7 gp). Deep green spinel (100 gp). 1 Half-Plate.


Social Check DCs


Dean Mitchell, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, he is not a threatening figure. He wears his white hair down. He has blue eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A true patriot, Dean would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Dean was born the youngest of three triplets. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has been saving his money to try and buy his sister's freedom.

Motivation: A strong sense of loyalty to Human people; and seeks redemption

Ideals: Joker. Flaws: Racist. Bonds: Military, Family, Criminal record. Occupation: Shepherd

Voice: Spits and sputters

Attributes [hide]

Dean Mitchell, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)7 (-2) 14 (+2)11 (+0)
Skills Arcana +0, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Chrysoprase (30 gp). 1 Breastplate. 1 Chain shirt.


Social Check DCs


Raymond Spaulding, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is renowned for his bright brown suits and hats. He has dyed his greying white hair a little too much giving a sharp white color. His eyes, though not visible through his cowl, are brown.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to loving parents in a slum to the south. After coming to the age of reason, Raymond took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 14 years.

Motivation: Expand his business; and to protect his home

Ideals: Entrepeneur, Gifted. Bonds: Job, Poor, Guardian. Occupation: Servant

Voice: Speaks with squeezed throat

Attributes [hide]

Raymond Spaulding, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)11 (+0) 14 (+2)16 (+3)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Godfrey Winchester, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a black and blue handkerchief worn on his left side. He has a penchant for wearing a ring with an oversized ruby on his left hand. He has moderate length red hair. His gray eyes peer out from beneath his wide-brimmed black hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also is a firm believer in the manly ideal.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tanner arts, while his father instructed him in etiquette, music and courtly manner. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He got away from his former life and has fallen to alcoholism.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and money/treasure

Ideals: Joker, Impeccable. Flaws: Impulsive, Addict. Bonds: Rich, Debt. Occupation: Tanner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Godfrey Winchester, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)13 (+1) 16 (+3)11 (+0)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Moss agate (15 gp). Iolite (60 gp).


Social Check DCs

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