Lewis Yeardley, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male sports green clothing, slightly heavier than average wear. He is tall, broad shouldered and powerfully built. His auburn hair is unkempt and raggedy. He has blue eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends.
Flaws: Ugly. Bonds: Poor, Guardian, Adventurer, Immigrant. Occupation: Mason
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Guy Clifton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man typically wears violet cloth garments or leather armor. His blonde hair has been sun bleached extensively. His blue eyes have a joyful gleam in them most of the time.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Sold as a small child to a necromancer, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He struck the Server job and began his own company from there.
Motivation: Meet up once more with his childhood friend; and he'd like to take his coworkers down a peg
Bonds: Job, Mentor, Religious, Adventurer. Occupation: Server
Voice: Timid voice
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Raymond Clapham, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears suspenders and white workpants. His shirt is green, and he wears a heavy white leather apron most of the time. He has a brown handlebar mustache and slicked back brown hair. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He has always had a great fascination with Human culture. He is skeptical of what others tell him and is slow to trust.
History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality.
Ideals: Entrepeneur. Flaws: Ugly, Racist, Shy. Bonds: Adventurer. Occupation: Priest
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 7 (-2) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Goblin
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp.
Heward Brent, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. His moppish chestnut hair is in a traditional bowl cut. His eyes are green.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Retire the richest man in the east; and marry his sister to traveling adventurers
Ideals: Logical, Entrepeneur. Bonds: Attractive, Criminal record, Family. Occupation: Sellsword
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 14 (+2) | 6 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +0
Possessions: 200 gp. Tourmaline (160 gp). Banded agate (4 gp). 1 Half-Plate.
Thomas Kelsey, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a lot of dark rich colors, with gold accents. His red hair is kept up in a ponytail inside a small hat. His eyes are green and he is always smoking a pipe.
Personality: Thomas is depressed about a lot of things. He tends to be a nihilist. He is obsessed with a lost civilization.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He loathes his own lifestyle; and obtaining odd cultural human artifacts is his passion
Flaws: Depressed. Bonds: Attractive, Adventurer, Slave. Occupation: Shipwright
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 11 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 6 (-2) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Orc, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 11000 sp. 1 Masterwork Heavy wooden shield. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
