Chad Mitchell, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is typically in his Spice Merchant uniform, and is pretty ugly. His white hair is still thick. He wears crescent spectacles with a black brim.
Personality: Chad is depressed about a lot of things. He tends to be a nihilist. He is an amazing painter.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Chad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has achieved small success as a Spice Merchant.
Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult.
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Job, Nature. Occupation: Spice Merchant
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Gnome, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp. 4 Tanglefoot bags. 2 Acid flasks. 1 Thunderstones.
Anthony Enfield, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He sports white clothing, slightly heavier than average wear. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is extraordinarily eccentric. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Anthony was born in the east. At a young age he loved to build and create. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east; and he is not mentally stable, and does not behave rationally
Ideals: Entrepeneur, Persistence. Flaws: Insane, PTSD. Bonds: Attractive. Occupation: Hunter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2400 sp.
Trym Oakley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is typically in his Unemployed uniform. He has shaved his head bald. His face is scarred and worn.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in the east to a Unemployed, Trym learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He's also a talented Bookbinder, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic, Philantrophist. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Unemployed
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
Possessions: 400 gp. Deep green spinel (80 gp). Red-brown spinel (80 gp). 1 Minor magic item.
Ernest Hadlee, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. He keeps his golden hair in a flapper bob. He has violet eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised in a plains tribe. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.
Motivation: To prove his worth to the world; and he would like to get married and retire
Flaws: Impulsive. Bonds: Nature, Has a crush, Attractive, Job. Occupation: Server
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp.
Don Stafford, Male Human [Permalink]
Personal [hide]
Description: This malnourished man likes to wear ponchos typically of a light pastel in addition to tight pants. His moppish silver hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with his god.
History: He was raised by priests from a young age. Like his mother and his sister before him, after school he went straight into learning to become a Stableman. He ran away from his former home and has been making his living as a Stableman for the past few years.
Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and he is terrified, and will act out of fear
Ideals: Optimist. Flaws: Fearful. Bonds: Poor, Religious, Mentor, Job. Occupation: Stableman
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Halfling
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
Possessions: 200 gp. 4 Smokesticks. 1 Tanglefoot bags. 4 Smokesticks.
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