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NPC Generator

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Advanced [show]


Randal Blackwood, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His moppish brown hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are green.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Animals are drawn to him, and he is able to talk to them.

History: Randal was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He's since become an addict/alcoholic.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted, Persistence. Flaws: Addict. Occupation: Dilettante

Voice: Italian accent

Attributes [hide]

Randal Blackwood, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 8 (-1)17 (+3) 11 (+0)9 (-1)
Skills History +5, Persuasion +1
Senses Passive Perception 10
Languages Common, Celestial, Gnoll, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. Obsidian (10 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Lance Sherwood, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses in collared shirts and wears a proper scarf over his head. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a desert tribe. His first spouse was a Shipwright, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: Someone believes him a fraud; and an old rival family wants him found

Flaws: Impulsive. Bonds: Poor, Enemies, Nature, Family. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Lance Sherwood, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)13 (+1) 12 (+1)17 (+3)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Darkwood Buckler.


Social Check DCs


Patrick Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a lance on his belt. His white hair is cut short with large spiked bangs in the front. He has gleaming, smiling hazel eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a Painter, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Patrick and his spouse have recently divorced.

Motivation: Someone believes him a fraud; and wants a kiss

Ideals: Fighting. Flaws: Antagonistic. Bonds: Has a crush, Poor, Enemies. Occupation: Server

Voice: Low and grunting

Attributes [hide]

Patrick Marlee, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)12 (+1) 15 (+2)17 (+3)
Skills Deception +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Solomon Windsor, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his hair in dreadlocks. His eyes are violet.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a Fisher, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To unite with his sister; and doesn't want to be a fortune-teller and was forced into it by his family

Ideals: Athletic, Justice. Flaws: Fearful. Bonds: Attractive, Poor, Family. Occupation: Fortune-teller

Voice: Scratchy, weak

Attributes [hide]

Solomon Windsor, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)18 (+4) 9 (-1)12 (+1)
Skills Deception +3, History +6
Senses Passive Perception 9
Languages Common, Ignan, Infernal, Halfling, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gerald Abram, Male Human [Permalink]

Personal [hide]

Description: This man wears just a tan suit. He has a penchant for wearing a ring with an oversized emerald on his right hand. He wears his hair in dreadlocks. This brown eyed westerner is not easily forgotten.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born into a rich family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and he has money and likes to spend it

Ideals: Fighting. Flaws: Impulsive, Antagonistic. Bonds: Rich, Job. Occupation: Ruler

Voice: Low rumbling, strings words together

Attributes [hide]

Gerald Abram, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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