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NPC Generator

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Advanced [show]


Manfred Tinley, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is fair and his fingers are delicate and long. He has a small bristly mustache and wavy red hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a logical person and will generally grow upset if things defy logic and science.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He then took over the family business and is one of the better Herbalist for hire.

Motivation: Wishes to resurrect an old love; and to share knowledge with the world

Ideals: Logical. Flaws: Mundane. Bonds: Job, Nature, In love. Occupation: Herbalist

Voice: Laughs frequently while speaking

Attributes [hide]

Manfred Tinley, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)16 (+3) 12 (+1)17 (+3)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Celestial, Orc, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gerald Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and he perpetually has his scythe ready. His hair is golden and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He plays an instrument quite well.

History: He was born the only child of a wealthy merchant. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been a successful dealer in antiques buying low and selling high.

Motivation: Obtaining odd cultural Human artifacts is his passion; and retire the richest man in the west

Ideals: Fighting, Artistic, Entrepeneur. Bonds: Adventurer, Attractive. Occupation: Ruler

Voice: American accent

Attributes [hide]

Gerald Gladstone, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 10 (+0)9 (-1) 10 (+0)14 (+2)
Skills Medicine +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Solomon Browning, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow costume with the symbols of strength on his torso. His white hair is matted, messy, and big. His green eyes have a joyful gleam in them most of the time.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Solomon was left his father's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 11 years.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Military, Job. Occupation: Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Solomon Browning, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)11 (+0) 11 (+0)17 (+3)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gerard Lincoln, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a fine chain shirt which he covers with white colored cloaks and clothing. His white hair is singed and shortened. His thin eyebrows rest above his beady blue eyes.

Personality: He speaks before he thinks and is too direct. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Painter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their daughter. He worked as a Knight, and he later adopted a second daughter.

Motivation: To prove his worth to the world; and to reunite with his absent mother

Flaws: Ugly, Impulsive. Bonds: Enemies, Mentor, Family. Occupation: Knight

Voice: Strong lisp

Attributes [hide]

Gerard Lincoln, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)16 (+3) 8 (-1)12 (+1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Giant, Druidic, Auran
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Randal Stanford, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a yellow armored body suit, with a simple green line shooting up and back down. He has moderate length silver hair. His amber eyes peer out from beneath his broad yellow hat.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is frequently practicing swordplay.

History: He comes from a rich eastern family. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their son. He worked as a Fisher, and he later adopted a second son.

Motivation: Doesn't want to be a Fisher and was forced into it by his family.

Bonds: Enemies, Military, Rich, Family. Occupation: Fisher

Voice: Tuts and clicks tongue

Attributes [hide]

Randal Stanford, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)14 (+2) 10 (+0)9 (-1)
Skills Persuasion +1, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Giant, Druidic
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2100 sp.


Social Check DCs

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