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NPC Generator

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Advanced [show]


Miles Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, pastel, dusty cloak. He carries with him a set of ceremonial daggers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His golden hair is braided into rings. His eyes are blue and catlike.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Miles grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Miles took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's attracted to the PC; and to clean up the streets

Ideals: Fighting, Optimist. Bonds: Adventurer, Nature, Guardian, Has a crush. Occupation: Performer

Voice: Speaks like tongue is numb

Attributes [hide]

Miles Fawcett, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)12 (+1) 13 (+1)16 (+3)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 34000 sp. 1 Breastplate. 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs


Roger Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a black low-cut shirt, and a Stetson hat upon his head. He has a slight overbite and is overall scrawny. His Stetson hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He has always had a great fascination with Human culture. He pushes his goals aggressively. He is also a coward if confronted.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was taken from his home at a very young age. He has never given up on his writing dream.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Artistic. Flaws: Ugly, Racist, Fearful. Bonds: Slave. Occupation: Bowyer

Voice: Posh accent

Attributes [hide]

Roger Kenley, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)8 (-1) 16 (+3)14 (+2)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +5

Possessions: 600 gp. Bloodstone (40 gp). 1 Minor magic item.


Social Check DCs


Kody Myerscough, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears tan leather gloves, a tan jacket, and tight pants. His right hand appears badly burned and disfigured. He has wavy chestnut hair. His eyes are blue and beady.

Personality: He has always had a great fascination with Human culture. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Human conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Artistic. Flaws: Ugly, Racist, Shy. Occupation: Sage

Voice: Smooth and feminine

Attributes [hide]

Kody Myerscough, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 16 (+3)12 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Thomas Kendal, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a pastel vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his pastel boots flare out at the collars. With bright black hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: A skeptical and narcissistic man, Thomas's first love is himself. His second love is also himself. He can't help but pocket interesting objects he comes across

History: From birth he was tutored by a cruel and relentless mentor. His mother took him hunting and taught him how to get in the mind of other creatures. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels the way he acts is they only way to get by in the world; and he is a bit of a kleptomaniac

Ideals: Impeccable. Bonds: Attractive, Criminal record, Mentor, Nature. Occupation: Adventurer

Voice: Low and grunting

Attributes [hide]

Thomas Kendal, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 13 (+1)8 (-1)
Skills Athletics +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: Carnelian (50 gp). Aquamarine (400 gp). Aquamarine (400 gp).


Social Check DCs


Arnold Ashton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is auburn and curly. His fierce violet eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He also has developed a complete distrust of the Carter profession.

History: Born in the east to a Shepherd, Arnold learned a great deal about his mother's area of expertise. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He became a Shepherd soon after.

Motivation: He's looking for his big break; and he wants revenge against illithids

Ideals: Fighting, Athletic. Bonds: Enemies, Job, Immigrant, Adventurer. Occupation: Shepherd

Voice: Breathy voice

Attributes [hide]

Arnold Ashton, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: Just what you see.


Social Check DCs

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