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NPC Generator

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Advanced [show]


Gomory Kinsley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is knotted and matted. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He got into the Bookbinder business at a young age. As a young adult he joined a group advocating for an improvement in Human conditions. He ran away from his former home and has been making his living as a Bookbinder for the past few years.

Motivation: He has a crush on the local Soapmaker; and he's attracted to the pc

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Guardian, Job, Has a crush. Occupation: Bookbinder

Voice: Complex vocabulary, royal

Attributes [hide]

Gomory Kinsley, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Don Addington, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears bulky blue painted plate armor. His skin is also unnaturally pale. His brown hair is unkempt and raggedy. His fierce violet eyes like to dwell on things.

Personality: He is business-like. He takes instructions and follows them to the letter. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new actor responsibilities is difficult

Ideals: Professionalism. Flaws: Ugly, Impulsive. Bonds: Poor, Military. Occupation: Actor

Voice: Low rumbling, strings words together

Attributes [hide]

Don Addington, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 48 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)12 (+1) 10 (+0)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gerard Harrington, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a pastel collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His feathered hat is riddled with cuts and holes. His fierce violet eyes like to dwell on things.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gerard was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has achieved small success as a Scribe.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Shy. Bonds: Family, Job. Occupation: Scribe

Voice: Draws out vowels

Attributes [hide]

Gerard Harrington, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)10 (+0) 10 (+0)12 (+1)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Alex Coombs, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. His hair is white and very short. His ears are large.

Personality: Cocky and sure of himself, he believes he is the best Cartwright born in the past three hundred years. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Sold as a small child to a necromancer, Alex was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his sister before him, after school he went straight into learning to become a Cartwright. He has achieved small success as a Cartwright.

Motivation: Sabotage a competitor.

Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Job, Mentor. Occupation: Cartwright

Voice: Slurs words

Attributes [hide]

Alex Coombs, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)10 (+0) 16 (+3)11 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Thomas Deighton, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He carries a battered bastard sword and tarnished hammer as well. He has styled his red hair well, parting it to the right. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a brothel owner, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Many goblins want him driven away.

Ideals: Fighting, Disciplined. Flaws: Ugly, Secretive. Bonds: Mentor. Occupation: Bather

Voice: Old Prospector

Attributes [hide]

Thomas Deighton, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 16 (+3)11 (+0) 10 (+0)14 (+2)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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