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Advanced [show]


Guy Vance, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Layabout, but doesn't like to broadcast it.

Motivation: Obtaining odd cultural Human artifacts is his passion; and sabotage a competitor

Flaws: Insane, Cynical. Bonds: Adventurer, Rich, Job. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Guy Vance, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)5 (-3) 13 (+1)8 (-1)
Skills Acrobatics +2, Deception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Amethyst (40 gp). Freshwater pearl (15 gp).


Social Check DCs


Henry Altham, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is greying and his face has many wrinkles. He has violet eyes and a grey hat with a red feather.

Personality: He is almost excessively polite to everyone, even when angry. He has all his life been fascinated with music.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Artistic. Flaws: Shy. Occupation: Ploughman

Voice: pre-pubescent

Attributes [hide]

Henry Altham, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)15 (+2) 10 (+0)12 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 10
Languages Common, Giant, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 9000 cp.


Social Check DCs


Frederick Radcliffe, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is cut jaggedly and amateurishly. This green eyed southerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Frederick embodies much of what other species detest in the Humans. He takes great joy in being the best Weaver in town.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. After coming to the age of reason, Frederick took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Knight, but doesn't like to broadcast it.

Motivation: He has a rivalry with the Church that dominates his actions; and to be a knight again

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Job, Religious. Occupation: Weaver

Voice: Excited and jittery

Attributes [hide]

Frederick Radcliffe, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)10 (+0) 16 (+3)10 (+0)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs


Arnold Skelton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears light armors faded through time and improper care. His white hair is greasy and uncared for. His face is scarred and worn.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Arnold hails from a village terrorized by goblins. Like his mother and his brother before him, after school he went straight into learning to become a Bowyer. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Bowyer

Voice: Squeaky

Attributes [hide]

Arnold Skelton, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)16 (+3) 15 (+2)10 (+0)
Skills History +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gomory Alby, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries a battered sai and tarnished monstrous two handed axe as well. His hair is cut close to his head. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is irascible and easily irritated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gomory is combative with any and all who dare try his patience in the slightest.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Gomory was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Gomory's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down

Ideals: Fighting, Justice. Flaws: Ugly, Antagonistic, Mundane. Occupation: Servant

Voice: Loud with bravado

Attributes [hide]

Gomory Alby, Male Human Fighter 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills Athletics +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3

Possessions: 30 pp. Onyx (20 gp). Azurite (9 gp). Aquamarine (1500 gp). Malachite (9 gp).


Social Check DCs

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