Everard Clifford, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He wears bulky tan painted plate armor. His long chestnut hair reaches down to his waist. His ears are large.
Personality: Everard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Everard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Everard. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture
Ideals: Extrovert, Fighting. Flaws: Ugly. Bonds: Criminal record, Slave. Occupation: Spy
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Bloodstone (30 gp). Rose (30 gp). Eye agate (16 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Roland Sharps, Male Human [Permalink]
Personal [hide]
Description: This man wears a green costume with the symbols of the four houses of cards on his torso, and sports empty pouches on his belt. His white hair is drawn into a tight pony tail with a rose scrunchie. His violet eyes dart from person to person to random spaces in the air.
Personality: He is a hateful person. He taunts others and blames them for his problems. He never wears the same outfit twice, unless he absolutely has to.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He feels kind of lost in life; and to unite with his sister
Ideals: Artistic, Gifted. Flaws: Antagonistic, Depressed. Bonds: Family. Occupation: Masseuse
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 6 (-2) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Solid gold idol (900 gp).
Justin Denholm, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He prefers to wear white pants and tee shirts. His black hair is greasy and uncared for. He has gleaming, smiling violet eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with a lost civilization.
History: When he was but 7 years old his parents immigrated from the east. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant. Occupation: Fletcher
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 18 (+4) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Halfling, Giant, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 50 pp. Hematite (14 gp). Amber (110 gp). Carnelian (40 gp). 1 Minor magic item.
Nicholas Law, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He is bald on top and has large silver tufts of hair around his ears. He has several tiny jet earrings on each ear.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He receives visions of the future at random moments
History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Nicholas took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.
Motivation: Money/treasure.
Ideals: Athletic, Optimist, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Mayor
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 400 gp.
Patrick Stafford, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Human compassion; and he'd like to take his coworkers down a peg
Ideals: Artistic, Gifted. Flaws: Racist. Bonds: Attractive, Job, Guardian. Occupation: Architect
Voice: Speaks with a cold
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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