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NPC Generator

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Advanced [show]


Theobald Rowley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He is dressed in an above average manner. His auburn hair is cut short with large spiked bangs in the front. This green eyed westerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Gardener, but he was a colossal failure. He's since become an addict/alcoholic.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Disease, Addict. Bonds: Attractive, Job. Occupation: Carter

Voice: Creaky witch voice

Attributes [hide]

Theobald Rowley, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)10 (+0) 11 (+0)8 (-1)
Skills Arcana +2, Deception +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Hugh Paxton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a red suit, grey shirt, and black tie. He has styled his golden hair well, parting it to the left. His face is scarred and worn.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Flattery will make him almost putty in your hands.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. Like his father and his sister before him, after school he went straight into learning to become a Blacksmith. He's also a talented Marshal, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Flaws: Ugly, Selfish. Bonds: Job, Religious, Enemies. Occupation: Blacksmith

Voice: Italian accent

Attributes [hide]

Hugh Paxton, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 14 (+2)16 (+3)
Skills Athletics +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. Star rose quartz (70 gp). Brown-green garnet (120 gp). 1 Hourglass. 1 Hourglass. 1 Masterwork manacles.


Social Check DCs


Kyle Acton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a red poncho over his likewise colored trousers and shirt. He keeps his long red hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He would rather hide behind his crafts than deal with other people.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carpenter arts, while his mother instructed him in etiquette, music and courtly manner. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Rich, Immigrant. Occupation: Carpenter

Voice: Forgets to breathe while speaking

Attributes [hide]

Kyle Acton, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 9000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Drogo Benson, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is dressed in a clean tan cloak covering his clean studded leather. His whole body is exceptionally muscular. He sports a flattop hair cut. His gray unseeing eyes seem to look past you.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is a Chromatic Dragon in disguise. Drogo was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Slave Trader. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality; and he's in love

Ideals: Optimist. Flaws: Disease. Bonds: Immigrant, Has a crush, Adventurer. Occupation: Slave Trader

Voice: Uses lots of figures of speech

Attributes [hide]

Drogo Benson, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)11 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Charles Jacobs, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His silver hair is knotted and matted. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has always had a great fascination with Human culture. He is an amazing painter.

History: Charles lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He got away from his former life and has fallen to alcoholism.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Gifted. Flaws: Ugly, Addict, Racist. Bonds: Family. Occupation: Dyer

Voice: German accent

Attributes [hide]

Charles Jacobs, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills Athletics +3
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Star ruby (800 gp). Eye agate (4 gp).


Social Check DCs

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