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Advanced [show]


Richard Stafford, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in a clean pastel cloak covering his clean studded leather. His hair is greying and his face has many wrinkles. His blue eyes are slightly larger than normal.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the west his family was never financially stable. His childhood dream was to be a Map Maker, but he was a colossal failure. He inherited the family business which he has now maintained for 4 years.

Motivation: Nothing but the best is good enough for him; and wants to have a good time and be beloved

Ideals: Optimist, Impeccable. Bonds: Job, Poor. Occupation: Masseuse

Voice: Gruff and masculine

Attributes [hide]

Richard Stafford, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Athletics +5, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged -1 / 1d10-3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Diggory Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a weathered and beat up set of banded mail beneath an oversized white coat. His silver hair is braided into rings. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not trust anyone and sleeps with one eye open.

History: Diggory was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting, Persistence. Flaws: Insomniac. Occupation: Armorer

Voice: Complex vocabulary, royal

Attributes [hide]

Diggory Yeardley, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)8 (-1) 12 (+1)14 (+2)
Skills Athletics +5, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 34000 sp.


Social Check DCs


Lewis Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a hunchback. His golden hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Lewis grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Professionalism, Logical. Flaws: Ugly, Selfish. Bonds: Adventurer. Occupation: Body Guard

Voice: pre-pubescent

Attributes [hide]

Lewis Fawcett, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 15 (+2)8 (-1)
Skills Animal Handling +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


Solomon Gyula, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears tight fitting clothing which further accentuates his frame. His left hand appears badly burned and disfigured. He has a very tight haircut. His eyes are likewise amber. His teeth are white and perfect.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was raised in a white middle class family as the only child. Solomon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Solomon decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Passionate. Flaws: Insane, Mundane. Bonds: Attractive, Criminal record. Occupation: Mason

Voice: Whispers

Attributes [hide]

Solomon Gyula, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)12 (+1) 14 (+2)10 (+0)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 18000 cp.


Social Check DCs


Guy Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dark leathers with embroidery. He keeps his red hair in a pixie cut. His fierce gray eyes like to dwell on things.

Personality: He exudes charisma. He is a tour de force of persuasion. He can't help but pocket interesting objects he comes across

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has money and likes to spend it; and he is greedy

Bonds: Attractive, Criminal record, Religious, Enemies, Rich. Occupation: Layabout

Voice: Mumbles to self between sentences

Attributes [hide]

Guy Bradshaw, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)8 (-1) 12 (+1)9 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs

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