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NPC Generator

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Advanced [show]


Clerebold Elton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man typically wears a sleeveless long coat of deep red leather and dull pastel iron scale mail, and a wedding ring on his left hand. His moppish black hair is in a traditional bowl cut. He has a tattooed face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot resist a sob story and will often dote over anyone who has one.

History: Clerebold was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He used his abilities to travel the world and help people.

Motivation: Wishes to resurrect an old love.

Ideals: Philantrophist. Flaws: Emotional. Bonds: In love, Poor, Adventurer. Occupation: Sailor

Voice: Russian accent

Attributes [hide]

Clerebold Elton, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Bertram Stansfield, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has shaved his head bald. His amber eyes lackadaisically let the world flow into them.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Justice, Philantrophist, Gifted. Bonds: Immigrant, Adventurer. Occupation: Bricklayer

Voice: Dutch accent

Attributes [hide]

Bertram Stansfield, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)9 (-1) 10 (+0)16 (+3)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. Hematite (6 gp). Deep blue spinel (700 gp). 1 Minor magic item.


Social Check DCs


Roland Oakes, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his blonde hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the north his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He used his abilities to trick people and travel the world for free.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Flaws: Ugly. Bonds: Criminal record, Adventurer, Poor, Religious. Occupation: Barber

Voice: Uses sign language

Attributes [hide]

Roland Oakes, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)14 (+2) 13 (+1)17 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Aquan, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 70 pp. Bloodstone (50 gp). Pink pearl (100 gp). Chalcedony (50 gp).


Social Check DCs


Thomas Spaulding, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears just a tan suit. His white hair is cut jaggedly and amateurishly. His green eyes dart from person to person.

Personality: He is a Slave Trader first and foremost. He believes firmly that knowledge should be universal. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in a small village he learned the ways of the warrior from his mother. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: PTSD, Depressed. Bonds: Job, Adventurer. Occupation: Slave Trader

Voice: Mousy voice

Attributes [hide]

Thomas Spaulding, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)7 (-2) 16 (+3)12 (+1)
Skills Medicine +5, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Gunter Bradshaw, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he likes to wear grey tank tops with violet pants. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gunter was raised in a hard working conservative environment. A freak accident while working with his Shoemaker father left him crippled. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: He is a bit of a kleptomaniac; and he is wracked by social anxiety

Flaws: Shy, Fearful, Disease. Bonds: Job, Criminal record. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Gunter Bradshaw, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)17 (+3) 15 (+2)8 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 12
Languages Common, Giant, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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