Solomon Clinton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He very much looks the part of a Performer. He sports a long red beard, and similarly colored long hair. His ears are large.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not believe in violence as a means to an end. He is a dedicated Performer but believes his peers are too gung-ho.
History: Solomon was born the youngest of three triplets. His childhood dream was to be a Server, but he was a colossal failure. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Further expansion of business; and marry his brother to traveling adventurers
Ideals: Pacifist. Flaws: Ugly, Mundane. Bonds: Job, Family. Occupation: Performer
Voice: Low range voice
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 10 (+0) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 2800 sp. Large well-done wool tapestry (500 gp). Solid gold idol (900 gp).
Geoffrey Wharton, Male Human [Permalink]
Personal [hide]
Description: He usually wears his grey robe and has his warhammer always slung over his shoulder. His silver hair, when down, is lengthy. His amber eyes are slightly larger than normal.
Personality: Confrontational and typically high on some drug or another. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He comes from a rich eastern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He became a Architect soon after.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption
Flaws: Addict, Impulsive. Bonds: Rich, Job, Criminal record. Occupation: Architect
Voice: Booming voice
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Masterwork Musical instrument. 1 Simple lock.
John Livingstone, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a custom-built plate barding that's adorned with yellow lining and desert motifs, and a wedding ring on his left hand. His tied-back hair is white. His blue eyes dart from person to person.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born the only child of a wealthy merchant. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He doesn't get along with people that don't share his tastes; and wishes to resurrect an old love
Ideals: Entrepeneur, Impeccable. Flaws: Sensitive, Hedonist. Bonds: In love. Occupation: Stylist
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 7 (-2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 40 pp. Malachite (11 gp). Zircon (50 gp). 1 Half-Plate. 1 Half-Plate.
Anthony Addington, Male Human [Permalink]
Personal [hide]
Description: He wears dull white sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His hair is silver and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is happy with his job as a Painter. He turns his eye from what people do, preferring to live and let live. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised by priests from a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Painter.
Motivation: He loathes his own lifestyle; and expand his business
Ideals: Opinionated. Flaws: Depressed. Bonds: Job, Religious, Mentor. Occupation: Painter
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp. Chrysoprase (20 gp).
Ralf Read, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Eccentric and domineering, Ralf will drive conversation. He feeds upon the attention of others.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a soldier and died while he was still young. Ralf was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep
Ideals: Extrovert. Flaws: Insane. Bonds: Attractive, Immigrant, Military. Occupation: Miller
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 17 (+3) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp. 2 Antitoxin. 1 Tanglefoot bags.
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