Alexandre Crawford, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear flannel. He keeps his golden hair in a pixie cut. His amber eyes lackadaisically let the world flow into them.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He got into the Fletcher business at a young age. His childhood dream was to be a Bellfounder, but he was a colossal failure. Since then, he has sought to make the best of life.
Motivation: A deep hatred of illithids; and expand his business
Ideals: Philantrophist, Optimist. Flaws: Shy. Bonds: Job, Enemies. Occupation: Fletcher
Voice: German accent
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Auran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. Black pearl (300 gp). Star rose quartz (60 gp). Deep blue spinel (300 gp).
Wymar Merton, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and usually wears his tan robe and has his lance always slung over his shoulder. His skin is also unnaturally pale. His hair is red and very short. His face is covered beneath a completely black helmet.
Personality: He will rave to anyone who will listen. He would rather hide behind his crafts than deal with other people.
History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered poetry. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Flaws: Ugly, Insane, Shy. Occupation: Sellsword
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2500 sp. 1 Hourglass. 1 Good lock. 1 Climber’s kit.
Tim Brixton, Male Human [Permalink]
Personal [hide]
Description: This man wears a fancy blue suit, and sports empty pouches on his belt. His brown hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Tim has worked very hard to control his curse. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.
Motivation: To clean up the streets; and a need for knowledge about a nearby landmark
Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Military, Adventurer, Guardian. Occupation: Engraver
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Hematite (5 gp). Chrysoberyl (140 gp). Jet (140 gp). 7 Acid flasks.
John Watson, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears violet painted combat armor at almost all times. His red hair has been sun bleached extensively. He wears large thick round spectacles.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He got into the Server business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Server for the past few years.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Flaws: Terse. Bonds: In love, Job, Military. Occupation: Server
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Goblin, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Deep blue spinel (400 gp). Rock crystal (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Balimaar Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He wears a green collared shirt and red pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His red hair is matted, messy, and big. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Balimaar wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Disciplined, Artistic. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Carpenter
Voice: Spits words with contempt
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 8 (-1) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 200 gp.
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