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NPC Generator

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Advanced [show]


Norman Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is braided into rings. This brown eyed westerner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a habit of throwing himself into exceedingly dangerous situations.

History: Norman was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Shepherd. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Cynical, Impulsive. Bonds: Poor, Job, Religious. Occupation: Shepherd

Voice: Australian accent

Attributes [hide]

Norman Everleigh, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)8 (-1) 13 (+1)8 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gerard Blyth, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is fair and his fingers are delicate and long. His hair is brown and very short. He has green eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He plays an instrument quite well.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered poetry. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Passionate, Artistic. Flaws: Disease, Ugly. Bonds: Rich. Occupation: Spy

Voice: Low and grunting

Attributes [hide]

Gerard Blyth, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)16 (+3) 11 (+0)15 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Aquan, Orc, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Thomas Morley, Male Human [Permalink]

Personal [hide]

Description: This western man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His clothes are grease stained in places. His white hair is long and unkept. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He believes the world needs to unite to get rid of gnolls once and for all.

History: When he was but 8 years old his parents immigrated from the west. Cursed with a spirit at a very young age, Thomas has worked very hard to control his curse. He has been a successful dealer in antiques buying low and selling high.

Motivation: Many gnolls want him driven away.

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Poor, Immigrant, Enemies. Occupation: Architect

Voice: Puts emphasis on the wrong words

Attributes [hide]

Thomas Morley, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 5 (-3)16 (+3) 10 (+0)17 (+3)
Skills History +5, Performance +5
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 pp.


Social Check DCs


Percival Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears dark leathers with embroidery. Beneath his clothing is a huge mess of scar tissue. His blonde hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He became a Stableman soon after.

Motivation: Further expansion of business.

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Slave, Job. Occupation: Stableman

Voice: Booming voice

Attributes [hide]

Percival Stansfield, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)18 (+4) 13 (+1)16 (+3)
Skills Insight +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven, Giant, Undercommon, Terran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Everard Hamilton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear ponchos typically of a light white in addition to tight pants, and a wedding ring on his left hand. His head has been shaved. His violet eyes peer out from beneath his top white hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He pushes his goals aggressively. He is also a coward if confronted.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He struck the Crown-heir job and began his own company from there.

Motivation: He is terrified, and will act out of fear; and further expansion of business

Flaws: Ugly, Fearful. Bonds: In love, Job, Mentor, Adventurer. Occupation: Crown-heir

Voice: Loud with bravado

Attributes [hide]

Everard Hamilton, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)15 (+2) 8 (-1)12 (+1)
Skills Religion +4, Survival +1
Senses Passive Perception 9
Languages Common, Auran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2900 sp. Old masterpiece painting (700 gp). Fire opal pendant on a fine gold chain (700 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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