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NPC Generator

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Advanced [show]


Roland Clifton, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His clothes are grease stained in places. His hair is short and blonde. His fierce brown eyes like to dwell on things.

Personality: He is extraordinarily eccentric. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gifted from a young age, Roland studied abroad. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: To share knowledge with the world.

Ideals: Logical, Gifted. Flaws: Insane. Bonds: Poor, Immigrant. Occupation: Healer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roland Clifton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10 pp.


Social Check DCs


Trey Marlee, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. His skin is fair and his fingers are delicate and long. He has done his best to style his auburn hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also has developed a complete distrust of the Unemployed profession.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his father out around the business and became quite the natural. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Sabotage a competitor.

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Job. Occupation: Locksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Trey Marlee, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 9 (-1)12 (+1)
Skills Investigation +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ernest Wharton, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of morningstars on his belt, each one with a topaz on the hilt. He has white hair. This amber eyed southerner is not easily forgotten.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his father. One day when Ernest was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Ernest was heart-stricken from the event, and his mother started working long hours to provde for them. By chance he met his brother recently and the two have been together since.

Motivation: He desires power and/or immortality; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: Poor, Adventurer, Family. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Ernest Wharton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)12 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Everard Ainsley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'5" and wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His golden hair is singed and shortened. His eyes are a pleasant hazel.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Roofer and found it very stressful. He tends to his Roofer job now, and dutifully fulfills any obligations he has.

Motivation: He desires power and/or immortality; and balancing his hectic life and new roofer responsibilities is difficult

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Job, Religious. Occupation: Roofer

Voice: Italian accent

Attributes [hide]

Everard Ainsley, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 14 (+2)16 (+3) 16 (+3)9 (-1)
Skills Acrobatics +1, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Druidic
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +5

Possessions: 100 gp.


Social Check DCs


Heward Fidget, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Heward hails from a village terrorized by illithids. In his 14th year, his parents were killed by a illithids raid, leaving Heward alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Wants to work out more often; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Athletic, Impeccable. Flaws: Shy. Bonds: Enemies. Occupation: Spy

Voice: Loud with bravado

Attributes [hide]

Heward Fidget, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 12 (+1)9 (-1)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Disguise kit. 1 Superior lock.


Social Check DCs

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