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NPC Generator

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Advanced [show]


Thomas Cotton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear flannel. His silver hair is cut short. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Selfish. Bonds: Religious. Occupation: Adventurer

Voice: Dutch accent

Attributes [hide]

Thomas Cotton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)11 (+0) 12 (+1)15 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Jocelyn Sydney, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears just a violet suit. His hair, while still mostly red, has prominent grey streaks. His eyes are gray and beady.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is frequently practicing swordplay.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Flaws: Ugly, Sensitive. Bonds: Military, Rich, Nature. Occupation: Seamstress

Voice: Creaky witch voice

Attributes [hide]

Jocelyn Sydney, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)15 (+2) 11 (+0)13 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 10
Languages Common, Ignan, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp.


Social Check DCs


Cory Camden, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he very much looks the part of a Engraver. His golden hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in the east to a Engraver, Cory learned a great deal about his mother's area of expertise. Through the years after Cory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Cory's mother didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 7 years.

Motivation: Sabotage a competitor; and he wants to get laid

Flaws: Antagonistic. Bonds: Job, Attractive, Has a crush, Adventurer. Occupation: Engraver

Voice: Soothing and warm

Attributes [hide]

Cory Camden, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)13 (+1) 13 (+1)12 (+1)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Theobald Thackeray, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, blue, dusty cloak. He has a small bristly mustache and wavy silver hair. His eyes, though not visible through his cowl, are hazel.

Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with a lost civilization.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He desires power and/or immortality; and to be a cartwright again

Ideals: Justice. Flaws: Shy, Antagonistic. Bonds: Adventurer, Job. Occupation: Bather

Voice: Speaks with a cold

Attributes [hide]

Theobald Thackeray, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)16 (+3) 12 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2700 sp.


Social Check DCs


Gilbert Heiser, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He typically wears red cloth garments or leather armor, marred by sweets. He has wavy silver hair. His eyes are green and he is always smoking a pipe.

Personality: He is extraordinarily eccentric. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his mother. From there he went from mercenary job to mercenary job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Adventurer, Rich. Occupation: Masseuse

Voice: Soft and mumbly

Attributes [hide]

Gilbert Heiser, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)11 (+0) 15 (+2)16 (+3)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp. 1 Simple lock. 1 Magnifying glass.


Social Check DCs

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