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Advanced [show]


Geoffrey Blythe, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He prefers to wear black pants and tee shirts, and his gloved hand is found clutching a longsword. His black hair is greasy and uncared for. His amber eyes have a joyful gleam in them most of the time.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He also has developed a complete distrust of the Bricklayer profession.

History: He was born at the edge of vast mountains. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now owns his own business.

Motivation: Expand his business; and revenge

Ideals: Justice. Flaws: Ugly. Bonds: Job, Nature, Enemies. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Geoffrey Blythe, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)13 (+1) 12 (+1)9 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp).


Social Check DCs


Gerard Sheldon, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with brown highlights, and long green pants that bunch up around his shoes. His skin is fair and his fingers are delicate and long. His deerstalker hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gerard was raised in a hard working conservative environment. His first spouse was a Beggar, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.

Motivation: To protect his home; and wants to open a new tavern

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Family, Guardian. Occupation: Jeweler

Voice: Soothing and warm

Attributes [hide]

Gerard Sheldon, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)13 (+1) 15 (+2)8 (-1)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Hematite (4 gp).


Social Check DCs


Don Abram, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey tunic with tan highlights, and long grey pants that bunch up around his shoes. His top hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Don will drive conversation. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born in the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is a bit of a kleptomaniac; and he is unsatisfied with his job

Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Criminal record, Job. Occupation: Junk Dealer

Voice: Jamaican accent

Attributes [hide]

Don Abram, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 12 (+1)16 (+3)
Skills History +4, Performance +5
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Roland Payton, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep blue leather and dull red iron scale mail, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His golden hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Cocky and sure of himself, he believes he is the best Mortician born in the past three hundred years. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He served in the navy to pay for his family's outstanding loans. He was taken from his home at a very young age. He struck the Mortician job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly. Bonds: Job, In love, Military, Slave. Occupation: Mortician

Voice: Middle-eastern accent

Attributes [hide]

Roland Payton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)13 (+1) 10 (+0)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. Hematite (15 gp). Azurite (15 gp). Peridot (80 gp).


Social Check DCs


Chad Tatum, Male Human [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with violet pants, and he perpetually has his crossbow ready. His long black hair is drawn into a two foot long braid. His green eyes dart from person to person.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in crossbow use. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Revenge; and he's repulsed by the pc

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Baker

Voice: Posh accent

Attributes [hide]

Chad Tatum, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)11 (+0) 11 (+0)8 (-1)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: Black pearl (500 gp). Tiger eye turquoise (11 gp).


Social Check DCs

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