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Advanced [show]


Cory Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears a blue vest and prefers yellow and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is styled in orderly dreadlocks. He is baby faced.

Personality: While he acts the brute, he is far gentler than he would appear. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He is the product a well kept family trust fund and as such has never really known need. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Slave Trader

Voice: Squeaky

Attributes [hide]

Cory Jacobs, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)15 (+2) 15 (+2)11 (+0)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common, Draconic, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 40 pp.


Social Check DCs


Wymar Blankley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears baggy red pantaloons and a black scarf. His brown hair is long and unkept. He wears crescent spectacles with a black brim.

Personality: He is business-like. He takes instructions and follows them to the letter. He always tries to repair and not replace. It was this mentality that drove him into the Actor business.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Professionalism, Persistence. Flaws: Ugly. Bonds: Nature. Occupation: Actor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Wymar Blankley, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)16 (+3) 12 (+1)7 (-2)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnoll, Ignan, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Odo Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. His chestnut hair is cut short with large spiked bangs in the front. His brown eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Odo is combative with any and all who dare try his patience in the slightest.

History: Odo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He then took over the family business and is one of the better Farmer for hire.

Motivation: A deep hatred of illithids; and to reunite with his absent father

Ideals: Justice. Bonds: Family, Poor, Job, Enemies. Occupation: Farmer

Voice: Scandinavian accent

Attributes [hide]

Odo Wordsworth, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 4000 cp. Alexandrite (700 gp). 2 Tanglefoot bags.


Social Check DCs


Lewis Addington, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His skin is fair and his fingers are delicate and long. He has wavy white hair. His amber eyes peer out from beneath his deerstalker white hat.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He plays an instrument quite well.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved from fad to fad and when he turned 15 he discovered dancing. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to find somewhere to settle down

Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Attractive, Nature. Occupation: Tanner

Voice: Draws out vowels

Attributes [hide]

Lewis Addington, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)9 (-1) 12 (+1)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Anthony Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears green trousers with brown and tan striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is long and black with streaks of blonde, and is pulled back with small green clips. His beard is blonde, braided, and well cared for. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He's since become an addict/alcoholic.

Motivation: To reunite with his absent father; and regain custody of his son

Flaws: Addict, Mundane. Bonds: Attractive, Family, Enemies. Occupation: Baker

Voice: Mousy voice

Attributes [hide]

Anthony Beckwith, Male Human Fighter 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 8 (-1)10 (+0)
Skills Religion +5, Survival +2
Senses Passive Perception 9
Languages Common, Orc, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 20000 cp. Golden yellow topaz (700 gp). Jasper (80 gp). 1 Minor magic item.


Social Check DCs

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