Guy Home, Male Human [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered green stockings. He carries with him a set of quarterstaffs, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He can speak with the recently deceased. He always tries to repair and not replace. It was this mentality that drove him into the Carter business.
History: Born to a Detective, his mother struggled to pay the bills. A few years later when the north was not economically sound they moved to his current location. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Sabotage a competitor.
Ideals: Fighting, Gifted, Persistence. Bonds: Poor, Immigrant. Occupation: Carter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnoll, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 100 gp. Banded agate (4 gp). Tourmaline (140 gp).
Wymar Langley, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a long, brown, dusty cloak. His chestnut hair is braided into rings. His fierce blue eyes like to dwell on things.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His mother raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world; and he's repulsed by the pc
Ideals: Athletic, Entrepeneur, Impeccable. Flaws: Antagonistic. Bonds: Nature, Slave. Occupation: Stylist
Voice: Raspy
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1000 sp. 1 Bullseye lantern.
Clerebold Beckwith, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses well, wearing violet shirts, loose pants, and blazers most of the time. His hair is brown and curly. He has violet eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He feeds upon the attention of others.
History: Born in the south to a Armorer, Clerebold learned a great deal about his father's area of expertise. In his 10th year, his parents were killed by a goblins raid, leaving Clerebold alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and to end his boredom
Ideals: Passionate. Flaws: Mundane. Bonds: Attractive, Job, Enemies. Occupation: Armorer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Golden yellow topaz (300 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Cory Churchill, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a fancy tan suit. He has a silver handlebar mustache and slicked back silver hair. His violet eyes lackadaisically let the world flow into them.
Personality: He exudes charisma. He is a tour de force of persuasion. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Cory was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has achieved small success as a Tanner.
Motivation: Expand his business; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist. Bonds: Attractive, Job, Criminal record. Occupation: Tanner
Voice: Scandinavian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 17 (+3) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Goblin
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2100 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp). An abacus with copper, silver and gold markers (30 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 4 Antitoxin.
Odo Hayden, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears yellow leather gloves, a yellow jacket, and tight pants. He has a blonde handlebar mustache and slicked back blonde hair. His hazel eyes are slightly larger than normal.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He struck the Weaver job and began his own company from there.
Motivation: He is greedy; and wants to open a new tavern
Ideals: Artistic, Athletic. Bonds: Job, Mentor, Rich. Occupation: Weaver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2900 sp. Lapis lazuli (13 gp). Jade (100 gp). Azurite (13 gp). 1 Banded mail. 1 Half-Plate.
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