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NPC Generator

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Advanced [show]


Godfrey Ridley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tight fitting grey shirt and pants. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is mildly Human supremacist, though he does not identify as such. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the east. His homeland was ravaged by war and he spent much of his life rebuilding it. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Optimist. Flaws: Racist, PTSD. Bonds: Immigrant, Adventurer. Occupation: Map Maker

Voice: Nasally tone

Attributes [hide]

Godfrey Ridley, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)14 (+2) 16 (+3)12 (+1)
Skills Insight +5, Stealth +2
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Diggory Asheton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dull green sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. He wears his hair in dreadlocks. He has several tiny jet earrings on each ear.

Personality: He is a Butcher first and foremost. He believes firmly that knowledge should be universal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the north. A few years later when the east was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Flaws: Fearful, Insane. Bonds: Rich, Job, Immigrant. Occupation: Butcher

Voice: Speaks with a cold

Attributes [hide]

Diggory Asheton, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 8 (-1)11 (+0)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Draconic, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Gunter Melancon, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears just a blue suit. He sports a long silver beard, and similarly colored long hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He acts crazy and hedonistic. He is a ruthless business man, a trait he acquired from his mother.

History: He was born the only child of a wealthy merchant. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: Human compassion; and to be a bricklayer again

Ideals: Entrepeneur, Gifted. Flaws: Hedonist, Racist. Bonds: Job. Occupation: Animal Trainer

Voice: Slurs words

Attributes [hide]

Gunter Melancon, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)13 (+1) 14 (+2)15 (+2)
Skills Deception +4, History +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Simon Snowdon, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears professional attire and is in decent physical shape. His hair is long and black with streaks of blonde, and is pulled back with small pastel clips. His beard is blonde, braided, and well cared for. His amber eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Simon was born the youngest of three triplets. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Bonds: Attractive, Religious, Family. Occupation: Adventurer

Voice: Ums and uhs a lot

Attributes [hide]

Simon Snowdon, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)17 (+3) 11 (+0)11 (+0)
Skills Arcana +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Druidic, Giant, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gerard Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents, and sports empty pouches on his belt. He wears his blonde hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a great chef.

History: Gerard was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He was granted psionic powers by his dying brother.

Motivation: To get a good night's sleep; and an old rival family wants him found

Ideals: Joker, Gifted, Persistence. Flaws: Insomniac. Bonds: Attractive. Occupation: Carpenter

Voice: Nasally tone

Attributes [hide]

Gerard Marleigh, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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