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Advanced [show]


Percival Stafford, Male Human [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane, and sports empty pouches on his belt. He has a long silver beard with little hanging trinkets. His half smiles and brown eyes are beguiling and draw you in.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great joy in being the best Sage in town.

History: Born in the west to a Sage, Percival learned a great deal about his father's area of expertise. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. He has achieved small success as a Sage.

Motivation: Many brigands want him driven away; and he is unsatisfied with his job

Flaws: Mundane. Bonds: Poor, Attractive, Job, Slave, Enemies. Occupation: Sage

Voice: Scandinavian accent

Attributes [hide]

Percival Stafford, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)11 (+0) 7 (-2)8 (-1)
Skills Insight +0, Intimidation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gomory Shelby, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. He is physically well-built. His silver hair is cut short with large spiked bangs in the front. His eyes are hazel.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his father. His first spouse was a Dilettante, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now mingles about in high society.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he wants revenge against dire rats

Ideals: Joker, Fighting. Bonds: Family, Rich, Enemies. Occupation: Spy

Voice: Farmer accent

Attributes [hide]

Gomory Shelby, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)15 (+2) 17 (+3)9 (-1)
Skills Athletics +3
Senses Passive Perception 13
Languages Common, Draconic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Henry Gladstone, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. His hair is cut close to his head. His hazel eyes are slightly larger than normal.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Barber business at a young age. Henry liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a Barber soon after.

Motivation: He is currently in port desperately looking for someone to get him out; and expand his business

Ideals: Impeccable. Flaws: Ugly. Bonds: Slave, Job, Nature. Occupation: Barber

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Henry Gladstone, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)15 (+2) 14 (+2)10 (+0)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 8000 cp. Emerald (400 gp). 1 Half-Plate.


Social Check DCs


Gerard Gracey, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a wide-brimmed hat to cover his moderate length black hair. His eyes are a pleasant blue.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Gerard was born with his mother's beautiful face. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their son. He worked as a Assassin, and he later adopted a second son.

Motivation: Regain custody of his son; and an old rival family wants him found

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Assassin

Voice: Speaks with squeezed throat

Attributes [hide]

Gerard Gracey, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 13000 cp. Black pearl (200 gp). Rock crystal (50 gp). Chalcedony (50 gp).


Social Check DCs


Justin Pickering, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears rags and sports a simple walking cane. His black hair is lengthy. His ears are large.

Personality: A deeply religious man he believes everything happens for a reason. A true patriot, Justin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When Justin reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Disease, Insomniac. Bonds: Poor, Religious, Military. Occupation: Servant

Voice: Whispers

Attributes [hide]

Justin Pickering, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 12000 cp. 1 Breastplate. 1 Masterwork Light steel shield.


Social Check DCs

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