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NPC Generator

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Advanced [show]


Gerard Reid, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears rags and sports a simple walking cane. With a patchy silver beard and wild silver hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a ruthless business man, a trait he acquired from his father.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Jeweler for hire.

Motivation: To be a Junk Dealer again; and to end his boredom

Ideals: Passionate, Entrepeneur. Flaws: Mundane. Bonds: Poor, Attractive, Job. Occupation: Jeweler

Voice: Switch between two voices

Attributes [hide]

Gerard Reid, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)16 (+3) 8 (-1)12 (+1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Terran, Draconic
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Kody Norton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears light armors faded through time and improper care. He has wavy silver hair. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to make almost anything out of random pieces of junk.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. After coming to the age of reason, Kody took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Occupation: Doctor

Voice: Hard of hearing, loud

Attributes [hide]

Kody Norton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp. Hematite (9 gp). 1 Silk rope. 1 Good lock. 1 Masterwork Artisan’s tools.


Social Check DCs


Diggory Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in a clean violet cloak covering his clean studded leather. He has moderate length silver hair. He is baby faced.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and he feels threatened by others

Ideals: Impeccable. Flaws: Disease, Fearful. Bonds: Poor, Job. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Diggory Beckwith, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)10 (+0) 12 (+1)10 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 29000 cp. Freshwater pearl (7 gp). Red garnet (130 gp). White pearl (130 gp). Freshwater pearl (7 gp). 1 Minor magic item.


Social Check DCs


Randal Clayton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears a brown tunic with grey highlights, and long blue pants that bunch up around his shoes, and his gloved hand is found clutching a quarterstaff. His hair, while still mostly blonde, has prominent grey streaks. His thin eyebrows rest above his beady green eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not believe in violence as a means to an end. He is a dedicated Barrister but believes his peers are too gung-ho.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a Barrister soon after.

Motivation: He has decided he is irredeemable; and he'd like to take his coworkers down a peg

Ideals: Pacifist. Flaws: Ugly, Sensitive. Bonds: Military, Job, Criminal record. Occupation: Barrister

Voice: Prounounces S like Z

Attributes [hide]

Randal Clayton, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)16 (+3) 8 (-1)12 (+1)
Skills Perception +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Thomas Trollope, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He wears a colorful flower in his golden hair. His eyes are violet and he is always smoking a pipe.

Personality: He can speak with the recently deceased. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His martial abilities were realized during a raid on his village. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted, Optimist. Flaws: Mundane. Bonds: Attractive, Criminal record. Occupation: Crown-heir

Voice: French accent

Attributes [hide]

Thomas Trollope, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)13 (+1) 13 (+1)17 (+3)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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