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Advanced [show]


Adam Huckabee, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He dresses in collared shirts and wears a proper scarf over his head. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a brothel owner, Adam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: He wants to meet his childhood hero.

Ideals: Impeccable, Professionalism. Bonds: Mentor, Adventurer. Occupation: Bowyer

Voice: Low range voice

Attributes [hide]

Adam Huckabee, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)14 (+2) 17 (+3)8 (-1)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Infernal, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 13000 cp.


Social Check DCs


Theobald Brent, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He carries a battered falchion and tarnished greataxe as well. He has shaved his head bald. His violet eyes dart from person to person.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He now spends his time doing works of charity.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Immigrant. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Theobald Brent, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 13 (+1)9 (-1) 12 (+1)15 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Chrysoprase (70 gp). Azurite (14 gp).


Social Check DCs


Lance Coombs, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. He wears his white hair down. His brown eyes are passionate and lively.

Personality: Overbrimming with self-confidence, Lance isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a font of random trivia from the lore and stories he has discovered

History: The child of northern immigrants he idolized his father. His first spouse was a Mason, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now mingles about in high society.

Motivation: A rival would like him out of the picture; and to unite with his brother

Ideals: Impeccable, Logical. Bonds: Rich, Immigrant, Family, Criminal record. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

Lance Coombs, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)10 (+0) 14 (+2)16 (+3)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Everard Byron, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Junk Dealer. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is unkempt and raggedy. His eyes are likewise amber.

Personality: Confrontational and typically high on some drug or another. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Addict, PTSD, Insomniac. Bonds: Poor, Adventurer. Occupation: Junk Dealer

Voice: growls and snarls, animalistic

Attributes [hide]

Everard Byron, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Odo Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears bulky violet painted plate armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his black hair to look like a famous performer. He has gleaming, smiling violet eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Persistence, Professionalism, Artistic. Bonds: Attractive, Rich. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Odo Willoughby, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver ewer (100 gp). 5 Acid flasks.


Social Check DCs

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