Peter Bristol, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear red pants and tee shirts. His black hair has been sun bleached extensively. His eyes are likewise brown.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not trust anyone and sleeps with one eye open.
History: He comes from a rich eastern family. He worked as a nervous Assassin and found it very stressful. He inherited the family business which he has now maintained for 12 years.
Motivation: To reunite with his old friends; and he's looking for his big break
Flaws: Cynical, Insomniac. Bonds: Rich, Job, Adventurer. Occupation: Assassin
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. Violet garnet (400 gp). Moss agate (9 gp). Moss agate (9 gp).
Miles Stapleton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a green broad hat and green clothes. His long auburn hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are amber.
Personality: He snorts whenever he laughs or is feeling confident. He receives visions of the future at random moments
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Miles took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To end his boredom; and he is greedy
Ideals: Gifted. Flaws: Mundane. Bonds: Rich, Attractive. Occupation: Seamstress
Voice: Hissing voice
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. 1 Masterwork Musical instrument. 1 Magnifying glass. 1 Bullseye lantern.
Charles Mori, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing a tight tan one piece outfit complete with pants, hood, and a cape, and a wedding ring on his right hand. He has moderate length red hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He cannot resist a sob story and will often dote over anyone who has one.
History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Philantrophist. Flaws: Racist. Bonds: In love, Adventurer, Rich. Occupation: Interpreter
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2400 sp. 4 Smokesticks. 4 Acid flasks.
Lance Marlowe, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is chestnut and very short. His eyes are green and beady.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born to a Sage, his father struggled to pay the bills. While studying, he fell in love. They married and had a son. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wishes to resurrect an old love; and seeks redemption
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Nature, In love. Occupation: Shepherd
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4
Possessions: Freshwater pearl (7 gp). 1 Darkwood Buckler. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.
Reynard Jacobs, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears suspenders and brown workpants. His shirt is red, and he wears a heavy brown leather apron most of the time. His hair is short and white. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Prone to second guessing himself, he comes off as nervous. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a Navigator, his father struggled to pay the bills. His family was turned out during the war. He and his family wandered south to less war torn lands. Since then, he has sought to make the best of life.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Optimist. Flaws: Insane, Shy, PTSD. Bonds: Poor. Occupation: Unemployed
Voice: Voice breaks
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 12 (+1) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
Possessions: 70 pp. Deep blue spinel (1300 gp). Banded agate (8 gp). Blue quartz (8 gp). Onyx (20 gp). 1 Minor magic item.
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