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NPC Generator

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Advanced [show]


Theodoric Garrick, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. He sports a long chestnut beard, and similarly colored long hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Spy first and foremost. He believes firmly that knowledge should be universal. He cannot resist a sob story and will often dote over anyone who has one.

History: He comes from a rich western family. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Theodoric's homeland. Theodoric decided to take the middle way and become a bodyguard. He inherited the family business which he has now maintained for 9 years.

Motivation: Expand his business.

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Job, Rich, Immigrant. Occupation: Spy

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theodoric Garrick, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)9 (-1) 13 (+1)9 (-1)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3000 cp. 1 Half-Plate.


Social Check DCs


Anselm Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He dresses well, wearing white shirts, loose pants, and blazers most of the time. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. He has green eyes and a white hat with a brown feather.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not believe in violence as a means to an end. He is a dedicated Knight but believes his peers are too gung-ho.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is currently in port desperately looking for someone to get him out; and he is wracked by social anxiety

Ideals: Disciplined, Pacifist. Bonds: Attractive, Slave, Poor. Occupation: Knight

Voice: Jamaican accent

Attributes [hide]

Anselm Ramsey, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)15 (+2) 12 (+1)11 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 11
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Nicholas Langdon, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he likes to wear ponchos typically of a light blue in addition to tight pants. His hair is chestnut and curly. He tend to wears goggles to shield his eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born into a rich family. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now mingles about in high society.

Motivation: He is a bit of a kleptomaniac; and a need for knowledge about a nearby landmark

Ideals: Passionate. Bonds: Has a crush, Rich, Adventurer, Criminal record. Occupation: Shipwright

Voice: Low range voice

Attributes [hide]

Nicholas Langdon, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)11 (+0) 15 (+2)11 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Arnold Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He has moderate length brown hair. His thin eyebrows rest above his beady amber eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. As long as the job gets done he does not care how it got done.

History: He was raised in a mountains tribe. His childhood dream was to be a Barrister, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult.

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Nature, Job. Occupation: Navigator

Voice: Indian accent

Attributes [hide]

Arnold Bentham, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)11 (+0) 10 (+0)15 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Shane Clinton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a white collared shirt and pastel pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His whole body is exceptionally muscular. His auburn hair is thinning but still full. His eyes are a pleasant amber.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He can't help but pocket interesting objects he comes across

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He left for the north, certain he would find work there.

Motivation: A rival would like him out of the picture; and he is greedy

Flaws: Antagonistic, Disease. Bonds: Immigrant, Criminal record, Rich. Occupation: Seamstress

Voice: Sensual and smooth

Attributes [hide]

Shane Clinton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)10 (+0) 8 (-1)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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