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NPC Generator

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Advanced [show]


Alex Reid, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His hair is always cut to a buzz. His eyes are a pleasant brown.

Personality: He loves telling others what to do and how they should feel about things. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born several months after his father was called into army service. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Ideals: Opinionated. Flaws: Ugly. Bonds: Criminal record, Military, In love. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Alex Reid, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 7 (-2)14 (+2) 17 (+3)8 (-1)
Skills Athletics +5, Intimidation +1
Senses Passive Perception 13
Languages Common, Aquan, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1400 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Hale, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears a simple pastel robe with grey stripes complete with hood, and his gloved hand is found clutching a morningstar. He has a very tight haircut. His hazel unseeing eyes seem to look past you.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to make almost anything out of random pieces of junk.

History: The child of western immigrants he idolized his mother. He worked as a nervous Barber and found it very stressful. He ran away from his former home and has been making his living as a Barber for the past few years.

Motivation: He is unsatisfied with his job; and to be a soapmaker again

Ideals: Gifted. Flaws: Disease. Bonds: Nature, Immigrant, Job. Occupation: Barber

Voice: Uses lots of figures of speech

Attributes [hide]

Trym Hale, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)10 (+0) 14 (+2)14 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1300 sp.


Social Check DCs


Nicholas Kent, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a clover on it. He has white hair. He tend to wears goggles to shield his eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: To reunite with his old friends.

Ideals: Professionalism, Philantrophist, Gifted, Athletic. Bonds: Adventurer. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Nicholas Kent, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)16 (+3) 13 (+1)11 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Simon Colby, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He has the majority of his body covered in plate. His blonde hair is thinning but still full. His eyes are brown.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Bonds: Adventurer, Criminal record, Poor, Military. Occupation: Detective

Voice: Raspy

Attributes [hide]

Simon Colby, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)8 (-1) 9 (-1)12 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Anselm Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a moderate pudge and is not very fit. His chestnut hair is matted, messy, and big. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He invites people to come help in his community garden.

History: He was born into a rich family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and a deep hatred of dire rats

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Enemies, Rich. Occupation: Bricklayer

Voice: Russian accent

Attributes [hide]

Anselm Ansley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp.


Social Check DCs

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