Gunter Myerscough, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length chestnut hair. His face is scarred and worn.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Gunter was left his mother's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Depressed, Fearful. Bonds: Military, Rich, Criminal record. Occupation: Bounty Hunter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 500 gp. Obsidian (9 gp). Jasper (50 gp). Rhodochrosite (9 gp).
William Lincoln, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Gifted from a young age, William studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: Money/treasure; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Rich. Occupation: Mortician
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. Sard (80 gp). White pearl (140 gp). 1 Everburning torch. 1 Smokesticks. 2 Holy water.
Don Darlington, Male Human [Permalink]
Personal [hide]
Description: An older man who is dressed in earthy colors with a grey and tan handkerchief worn on his left side, he is not a threatening figure. His golden hair is braided into rings. His amber eyes are slightly larger than normal.
Personality: He exudes charisma. He is a tour de force of persuasion. He uses divination through singing.
History: Gifted from a young age, Don studied abroad. He moved out south to avoid the crime he committed. He now mingles about in high society.
Motivation: Wants to work out more often; and a rival would like him out of the picture
Ideals: Gifted, Athletic. Bonds: Attractive, Criminal record, Rich. Occupation: Butcher
Voice: Timid voice
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
Richard Bradley, Male Human [Permalink]
Personal [hide]
Description: He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his halberd. His brown hair is heavily combed to the left. He is baby faced.
Personality: Stoic and calm, he prefers to meditate than take action. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Crown-heir, but he got bored and became a Armorer. He tends to his Armorer job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and to be a crown-heir again
Ideals: Disciplined, Joker, Gifted. Bonds: Job. Occupation: Armorer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1200 sp. 1 Breastplate.
Rolf Hartford, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he usually wears his black robe and has his club always slung over his shoulder. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Rolf lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Barkeep, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister
Ideals: Joker. Flaws: Sensitive. Bonds: Attractive, Family. Occupation: Crown-heir
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. 1 Everburning torch.
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