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NPC Generator

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Advanced [show]


Anselm Hornsby, Male Human [Permalink]

Personal [hide]

Description: He sports red clothing, slightly heavier than average wear. His silver hair is cut short. His face is covered beneath a completely black helmet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered south to less war torn lands. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Job. Occupation: Merchant

Voice: Spits words with contempt

Attributes [hide]

Anselm Hornsby, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 13 (+1)8 (-1)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2800 sp.


Social Check DCs


Shane Colton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He wears his hair in dreadlocks. His fierce violet eyes like to dwell on things.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His first spouse was a Marshal, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and to be a marshal again

Ideals: Artistic. Flaws: Selfish. Bonds: Family, Immigrant, Job. Occupation: Mason

Voice: Smooth and feminine

Attributes [hide]

Shane Colton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)12 (+1) 9 (-1)8 (-1)
Skills Perception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 80 pp. An abacus with copper, silver and gold markers (40 gp). Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (600 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Percival Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. His tied-back hair is brown. His eyes are likewise violet. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the east, but his parents moved at a very young age to the north. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Flaws: Antagonistic, Impulsive, Insane. Bonds: Attractive, Immigrant. Occupation: Weaver

Voice: Complex vocabulary, royal

Attributes [hide]

Percival Thorpe, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 14 (+2)10 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ralf Preston, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He is dressed in a clean brown cloak covering his clean studded leather. His brown hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He is extraordinarily eccentric. Energy wise he seems alert and responsive.

History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now owns his own business.

Motivation: He is compelled to act according to his religious beliefs; and expand his business

Ideals: Professionalism. Flaws: Insane. Bonds: Military, Job, Religious. Occupation: Farmer

Voice: Cold and demanding tone

Attributes [hide]

Ralf Preston, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 6 (-2)12 (+1) 17 (+3)14 (+2)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 20 pp.


Social Check DCs


Kyle York, Male Human [Permalink]

Personal [hide]

Description: This man is renowned for his bright violet suits and hats, and sports empty pouches on his belt. His silver hair is kept up in a ponytail inside a deerstalker hat. He is baby faced.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. As long as the job gets done he does not care how it got done.

History: He was born at the edge of vast forest. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Philantrophist, Professionalism. Flaws: Antagonistic, Insane. Bonds: Nature, Adventurer. Occupation: Unemployed

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kyle York, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)10 (+0) 14 (+2)9 (-1)
Skills Deception +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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