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NPC Generator

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Advanced [show]


Raymond Dalton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a long, grey, dusty cloak. His auburn hair is kept up in a ponytail inside a small hat. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born several months after his mother was called into army service. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and doesn't want to be a mayor and was forced into it by his family

Ideals: Fighting, Athletic. Flaws: Ugly, Fearful. Bonds: Family, Military. Occupation: Mayor

Voice: growls and snarls, animalistic

Attributes [hide]

Raymond Dalton, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)8 (-1) 14 (+2)9 (-1)
Skills Acrobatics +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Gerald Camden, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears a violet coat over a white low-cut shirt, and a Stetson hat upon his head. He has white hair. His hazel eyes are slightly larger than normal.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invites people to come help in his community garden.

History: He was born the only child of a wealthy merchant. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Entrepeneur. Flaws: PTSD. Bonds: Job, Slave. Occupation: Architect

Voice: Speaks with squeezed throat

Attributes [hide]

Gerald Camden, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)13 (+1) 13 (+1)15 (+2)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 41000 sp.


Social Check DCs


Guy Norton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and wears a green costume with the symbols of the four houses of cards on his torso. His auburn hair is matted, messy, and big. His brown eyes lackadaisically let the world flow into them.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born blind and as such lacked many opportunities for work. His homeland was ravaged by war and he spent much of his life rebuilding it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Disease, PTSD. Bonds: Nature, Adventurer. Occupation: Stylist

Voice: High pitched, excited

Attributes [hide]

Guy Norton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)9 (-1) 12 (+1)7 (-2)
Skills Persuasion +0, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 13000 cp. 1 Alchemist’s fire. 3 Tanglefoot bags.


Social Check DCs


Aldous Conway, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is generally shirtless and showing off his tattooed chest. He has a very tight haircut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has always had a great fascination with Human culture. He is used to getting what he wants. In part because he is a meticulous planner.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His martial abilities were realized during a raid on his village. He now spends his time doing works of charity.

Motivation: He is wracked by social anxiety; and a strong sense of loyalty to human people

Ideals: Professionalism, Gifted, Philantrophist. Flaws: Racist, Fearful. Bonds: Attractive. Occupation: Interpreter

Voice: Sounds elderly

Attributes [hide]

Aldous Conway, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 9 (-1)9 (-1)
Skills Animal Handling +1, Nature +4
Senses Passive Perception 9
Languages Common, Goblin, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Patrick Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He wears a yellow collared shirt and white pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. With a patchy white beard and wild white hair. He has a dull look in his violet eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. He worked as a nervous Fletcher and found it very stressful. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and further expansion of business

Flaws: Depressed, Greedy. Bonds: Military, Job, Adventurer. Occupation: Fletcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Patrick Clinton, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)10 (+0) 13 (+1)9 (-1)
Skills Athletics +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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