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NPC Generator

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Advanced [show]


Gilbert Hampton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, constantly wearing a blue suit, yellow shirt, and grey tie. His hair is silver and curly. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is witty, but his monotone delivery comes off as unnerving His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He doesn't get along with people that don't share his tastes; and wants to have a good time and be beloved

Ideals: Joker, Optimist, Impeccable. Flaws: Mundane. Bonds: Rich. Occupation: Farmer

Voice: Eastern European accent

Attributes [hide]

Gilbert Hampton, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 8 (-1)14 (+2)
Skills Animal Handling +1, Arcana +4
Senses Passive Perception 9
Languages Common, Goblin, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Reynard Clapham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a simple white robe with green stripes complete with hood. His blonde hair is thinning but still full. His violet eyes dart from person to person.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is harsh and unforgiving.

History: Born in the south to a Tanner, Reynard learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He became a Tanner soon after.

Motivation: He has passion for adventuring and risk; and further expansion of business

Flaws: Shy, Antagonistic. Bonds: Job, Rich, Adventurer. Occupation: Tanner

Voice: Nasally tone

Attributes [hide]

Reynard Clapham, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 15 (+2)9 (-1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Aquan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Manfred Marlowe, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is renowned for his bright black suits and hats. His long red hair reaches down to his waist. His eyes are green and he is always smoking a pipe.

Personality: Manfred wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He works hard and plays hard.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a son. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To unite with his brother; and to reunite with his absent father

Ideals: Disciplined. Flaws: Hedonist, Antagonistic. Bonds: Poor, In love, Family. Occupation: Hunter

Voice: Middle-eastern accent

Attributes [hide]

Manfred Marlowe, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)17 (+3) 12 (+1)12 (+1)
Skills Athletics +3, Nature +5
Senses Passive Perception 11
Languages Common, Goblin, Undercommon, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 200 gp. 1 Masterwork studded leather.


Social Check DCs


William Everly, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair, while still mostly white, has prominent grey streaks. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born on a small isolated farm. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Athletic. Flaws: Insomniac, Impulsive, Insane. Bonds: Nature, Job. Occupation: Fortune-teller

Voice: Farmer accent

Attributes [hide]

William Everly, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 4 (-3)10 (+0) 14 (+2)15 (+2)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Guy Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses like a well dressed Bookbinder does. His hair, while still mostly red, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His parents moved while he was still in utero so he is the first generation to be born here. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has set out to sabotage the competition.

Motivation: Revenge.

Flaws: Secretive, PTSD. Bonds: Job, Enemies, Immigrant. Occupation: Bookbinder

Voice: Old thin voice

Attributes [hide]

Guy Myerscough, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 50 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)11 (+0) 7 (-2)11 (+0)
Skills Athletics +3, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs

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