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Advanced [show]


Peter Addington, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries a battered trident and tarnished nunchaku as well. He has a black handlebar mustache and slicked back black hair. He has several tiny emerald earrings on each ear.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Peter is combative with any and all who dare try his patience in the slightest.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Terse. Bonds: Attractive, Rich. Occupation: Layabout

Voice: Uses lots of figures of speech

Attributes [hide]

Peter Addington, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 11 (+0)17 (+3)
Skills Intimidation +5
Senses Passive Perception 10
Languages Common, Celestial, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. Gold dragon comb with red garnet eye (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Solid gold idol (900 gp).


Social Check DCs


Theodoric Chester, Male Human [Permalink]

Personal [hide]

Description: A 5'5" southern man, he dresses like a well dressed Farmer does. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are amber and catlike.

Personality: He will rave to anyone who will listen. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the south, but his parents moved at a very young age to the east. He made a point of taking high paying jobs and getting most of it up front. He became a Farmer soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Flaws: Insane. Bonds: Job, Immigrant, Adventurer. Occupation: Farmer

Voice: Excited and jittery

Attributes [hide]

Theodoric Chester, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)10 (+0) 9 (-1)12 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Aldous Dudley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, yellow, dusty cloak. His hair is always cut to a buzz. This brown eyed southerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He plays an instrument quite well.

History: Born in the south to a Barber, Aldous learned a great deal about his mother's area of expertise. A gifted student he started as a Tailor, but he got bored and became a Barber. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Joker, Artistic. Bonds: Immigrant, Job, In love, Family. Occupation: Barber

Voice: High pitched, excited

Attributes [hide]

Aldous Dudley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 5 (-3)8 (-1) 15 (+2)11 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1900 sp.


Social Check DCs


Everard Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He likes to wear yellow tank tops with pastel pants. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a rose on it. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.

Personality: Always inclined to offer people food he seems plenty friendly. He is able to fit into much smaller and tighter spaces than normal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Everard has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: To get a good night's sleep; and to prove his worth to the world

Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease, Insomniac. Occupation: Spy

Voice: Draws out vowels

Attributes [hide]

Everard Winterbourne, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)13 (+1) 6 (-2)18 (+4)
Skills History +3, Performance +6
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Adelard Kimberly, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a green shirt with thin violet vertical stripes and white pants. He keeps his blonde hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: Adelard is depressed about a lot of things. He tends to be a nihilist. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Adelard grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Human artifacts is his passion; and nothing but the best is good enough for him

Ideals: Philantrophist, Impeccable. Flaws: Depressed. Bonds: Adventurer, Immigrant. Occupation: Fletcher

Voice: Timid voice

Attributes [hide]

Adelard Kimberly, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 11000 cp. 4 Holy water.


Social Check DCs

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