Raymond Weston, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses in collared shirts and wears a proper scarf over his head. His hair is blonde and curly. He is baby faced.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Masseuse, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: He is greedy.
Ideals: Athletic, Philantrophist, Logical. Bonds: Job, Rich. Occupation: Fisher
Voice: Posh accent
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
Gilbert Anderton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is renowned for his bright blue suits and hats. His hair is golden and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Calm and collected, he is a well trained Cook. He works hard and plays hard.
History: He was born on a small isolated farm. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has drifted from career to career and currently works as a Cook.
Motivation: Wishes to resurrect an old love; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Insane, Hedonist. Bonds: Job, Nature, In love. Occupation: Cook
Voice: Breathy voice
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 18 (+4) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Goblin, Sylvan, Gnome, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. Peridot (20 gp). Red spinel (90 gp). Jet (90 gp).
Manfred Peyton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and likes to wear brown tank tops with pastel pants. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His green eyes dart from person to person.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He takes great joy in being the best Layabout in town.
History: He was born to a criminal king-pin and mafia family His psionic abilities were realized during a raid on his village. He then took over the family business and is one of the better Layabout for hire.
Motivation: Wants to open a new tavern; and a rival would like him out of the picture
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Layabout
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1900 sp.
Frederick Prescott, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Sculptor. He carries with him a set of greataxes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. With a patchy red beard and wild red hair. He tend to wears goggles to shield his eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sculptor arts, while his father instructed him in etiquette, music and courtly manner. His childhood dream was to be a Laborer, but he was a colossal failure. He has built up a small fortune and can afford his own way.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Fighting, Gifted, Professionalism. Bonds: Job, Rich. Occupation: Sculptor
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1800 sp. 1 Hourglass. 1 Good lock. 1 Silk rope.
Chad Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears red trousers with brown and tan striped suspenders. He wears various colorful collared shirts. His brown hair is lengthy. He has gleaming, smiling violet eyes.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to a criminal king-pin and mafia family Chad was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Chad decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants revenge against gnolls; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Artistic, Fighting. Flaws: Fearful. Bonds: Criminal record, Enemies. Occupation: Merchant
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Draconic, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
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