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NPC Generator

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Advanced [show]


Odo Westcott, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a faded coat and loose pants complete with deerstalker hat. He wears a deerstalker hat to hide his balding. His violet eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. He is a logical person and will generally grow upset if things defy logic and science.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Religious, Nature. Occupation: Bellfounder

Voice: Low rumbling, strings words together

Attributes [hide]

Odo Westcott, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)10 (+0) 9 (-1)13 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp.


Social Check DCs


Jocelyn Stafford, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey shirt with thin blue vertical stripes and grey pants. He is muscular with a powerful set of arms. His black hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are gray.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not believe in violence as a means to an end. He is a dedicated Barrister but believes his peers are too gung-ho.

History: Born in the north to a Barrister, Jocelyn learned a great deal about his father's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He struck the Barrister job and began his own company from there.

Motivation: Someone believes him a fraud; and expand his business

Ideals: Philantrophist, Pacifist. Bonds: Job, Immigrant, Enemies. Occupation: Barrister

Voice: Dark and ominous

Attributes [hide]

Jocelyn Stafford, Male Human Fighter 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)14 (+2) 13 (+1)17 (+3)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Infernal, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Hale, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a yellow coat over a grey low-cut shirt, and a broad hat upon his head. He wears a broad hat to cover his moderate length chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His job bores him to no end. He has decided to make it more interesting.

History: Kody was born the youngest of three triplets. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their son. He worked as a Sage, and he later adopted a second son.

Motivation: Sabotage a competitor.

Bonds: Job, Adventurer, Criminal record, Family. Occupation: Sage

Voice: Speaks with a cold

Attributes [hide]

Kody Hale, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 7 (-2)13 (+1) 13 (+1)9 (-1)
Skills Insight +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 15000 cp. Black pearl (900 gp). Chrysoberyl (160 gp).


Social Check DCs


Anselm Bentham, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is typically in his Shipwright uniform and is in decent physical shape. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not trust anyone and sleeps with one eye open.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and balancing his hectic life and new shipwright responsibilities is difficult

Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Job, Rich. Occupation: Shipwright

Voice: Prounounces S like Z

Attributes [hide]

Anselm Bentham, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)17 (+3) 16 (+3)13 (+1)
Skills Persuasion +3, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Trym Graham, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and he perpetually has his kukri ready. His black hair is cut short with large spiked bangs in the front. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with his god.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Money/treasure.

Ideals: Entrepeneur, Fighting. Bonds: Guardian, Religious, Rich. Occupation: Scribe

Voice: Jittery and nervous

Attributes [hide]

Trym Graham, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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