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Advanced [show]


Roger Harper, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears tight fighting clothing, which leaves very little to the imagination. He sports a long silver beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Roger is combative with any and all who dare try his patience in the slightest.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Stableman mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry his brother to traveling adventurers

Ideals: Fighting, Joker, Justice, Gifted. Flaws: Disease. Occupation: Sage

Voice: Pronounces O like U

Attributes [hide]

Roger Harper, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)17 (+3) 11 (+0)16 (+3)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Infernal, Abyssal, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. Tourmaline (140 gp).


Social Check DCs


Roger Alston, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears tight fighting clothing, which leaves very little to the imagination. His left hand appears badly burned and disfigured. His long auburn hair reaches down to his waist. His half smiles and amber eyes are beguiling and draw you in.

Personality: A skeptical and narcissistic man, Roger's first love is himself. His second love is also himself. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Artistic. Bonds: Attractive. Occupation: Glassblower

Voice: Speaks like tongue is numb

Attributes [hide]

Roger Alston, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)15 (+2) 11 (+0)6 (-2)
Skills Performance +0
Senses Passive Perception 10
Languages Common, Gnoll, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 37000 sp. Obsidian (5 gp). Banded agate (5 gp). Aquamarine (800 gp). 1 Everburning torch. 1 Alchemist’s fire.


Social Check DCs


Ralf Yeardley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He has the majority of his body covered in plate, marred by beers. He wears his silver hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Ploughman

Voice: Soft and mumbly

Attributes [hide]

Ralf Yeardley, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)17 (+3) 14 (+2)11 (+0)
Skills Arcana +5, Performance +2
Senses Passive Perception 12
Languages Common, Aquan, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 3200 sp. Jet (150 gp). Moss agate (8 gp). Eye agate (8 gp).


Social Check DCs


Anthony Gentry, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear tan clothing when he does not wear armor and is in decent physical shape. His brown hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He never wears the same outfit twice, unless he absolutely has to.

History: Anthony was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has never given up on his music dream.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Flaws: Ugly, Insomniac, Selfish. Bonds: Poor, Adventurer. Occupation: Miller

Voice: Squeaky

Attributes [hide]

Anthony Gentry, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)10 (+0) 11 (+0)13 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Drogo Snowdon, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a brown shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. He is baby faced.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a ruthless business man, a trait he acquired from his mother.

History: When he was but 4 years old his parents immigrated from the west. Because his mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and he wants revenge against orcs

Ideals: Optimist, Entrepeneur. Bonds: Immigrant, Enemies. Occupation: Bounty Hunter

Voice: Aggressive tone

Attributes [hide]

Drogo Snowdon, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)15 (+2) 15 (+2)12 (+1)
Skills Athletics +1, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 3000 sp.


Social Check DCs

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