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NPC Generator

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Advanced [show]


Norman Cooper, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a violet poncho over his likewise colored trousers and shirt, and sports empty pouches on his belt. His chestnut hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: He acts crazy and hedonistic. He has a small toy that he constantly fidgets with.

History: Sold as a small child to a brothel owner, Norman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants to get laid; and he wants to get laid

Flaws: Ugly, Hedonist, Addict. Bonds: Mentor. Occupation: Spice Merchant

Voice: Scandinavian accent

Attributes [hide]

Norman Cooper, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: Old masterpiece painting (500 gp). 1 Masterwork Musical instrument. 1 Superior lock.


Social Check DCs


Gomory Pickering, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He is generally well dressed albeit a few years behind the times. His golden hair is styled in orderly dreadlocks. His gray eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Gomory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in a small forest village. His father took him hunting and taught him how to get in the mind of other creatures. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions.

Ideals: Gifted. Bonds: Attractive, Military, Nature, Religious. Occupation: Server

Voice: Pirate accent

Attributes [hide]

Gomory Pickering, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)17 (+3) 16 (+3)17 (+3)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 13
Languages Common, Aquan, Celestial, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5

Possessions: 300 gp.


Social Check DCs


Shane Allerton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and likes to wear ponchos typically of a light brown in addition to tight pants. His blonde hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He feeds upon the attention of others.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Soapmaker and found it very stressful. He became a Soapmaker soon after.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Antagonistic, Disease. Bonds: Attractive, Job. Occupation: Soapmaker

Voice: Speaks like tongue is numb

Attributes [hide]

Shane Allerton, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 18 (+4)12 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Gold dragon comb with red garnet eye (800 gp). Sapphire pendant on gold chain (900 gp).


Social Check DCs


Patrick Warwick, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with finding treasure.

History: Patrick was born in the north. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is greedy; and he has passion for adventuring and risk

Ideals: Persistence. Flaws: Ugly. Bonds: Rich, Guardian, Adventurer. Occupation: Farmer

Voice: Breathy voice

Attributes [hide]

Patrick Warwick, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)12 (+1) 15 (+2)16 (+3)
Skills Stealth +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Hubert Beitz, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair, while still mostly auburn, has prominent grey streaks. He has gray eyes and a tan hat with a black feather.

Personality: Hubert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He got into the Locksmith business at a young age. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He then took over the family business and is one of the better Locksmith for hire.

Motivation: Money/treasure; and expand his business

Ideals: Impeccable. Flaws: Insane. Bonds: Enemies, Job, Family, Rich. Occupation: Locksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Hubert Beitz, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)13 (+1) 13 (+1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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