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NPC Generator

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Advanced [show]


Henry Wellington, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is generally shirtless and showing off his tattooed chest. His hair is silver, silky, and of moderate length. His fierce brown eyes like to dwell on things.

Personality: He loves telling others what to do and how they should feel about things. He is an amazing painter.

History: He got into the Spy business at a young age. A freak accident while working with his Dilettante mother left him crippled. He has drifted from career to career and currently works as a Spy.

Motivation: To be a Dilettante again; and he has passion for adventuring and risk

Ideals: Opinionated, Gifted. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Spy

Voice: Speaks in third person

Attributes [hide]

Henry Wellington, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 16 (+3)8 (-1) 13 (+1)14 (+2)
Skills Acrobatics +0, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +4

Possessions: 3000 cp.


Social Check DCs


Theodoric Yeardley, Male Human [Permalink]

Personal [hide]

Description: A 6'1" eastern man, he typically wears pastel cloth garments or leather armor. His auburn hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an apprentice working in his mother's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his old friends

Ideals: Joker. Flaws: Antagonistic. Bonds: In love, Job, Adventurer. Occupation: Guard

Voice: Switch between two voices

Attributes [hide]

Theodoric Yeardley, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)17 (+3) 13 (+1)16 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon, Goblin, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp. 1 Masterwork Common Melee.


Social Check DCs


Adam Kimberley, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. He has no hair. His eyes are brown and he is always smoking a pipe.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Like his mother and his sister before him, after school he went straight into learning to become a Knight. Recently the stress of being a Knight has made it difficult for him to sleep.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Joker. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Knight

Voice: Australian accent

Attributes [hide]

Adam Kimberley, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 15 (+2)12 (+1) 15 (+2)10 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Solid gold idol (500 gp). Gold and topaz bottle stopper cork (500 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerald Bristol, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this western man wears a lot of dark rich colors, with gold accents. His long chestnut hair is drawn into a two foot long braid. His eyes are a pleasant blue.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Butcher business at a young age. His childhood dream was to be a Fletcher, but he was a colossal failure. He now owns his own business.

Motivation: Sabotage a competitor; and wants to work out more often

Ideals: Athletic, Passionate. Flaws: Forgetful. Bonds: Attractive, Job. Occupation: Butcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerald Bristol, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Auran, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Jocelyn Shelby, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a blue armored body suit, with a simple red line shooting up and back down. His long white hair is drawn into a two foot long braid. His amber eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born blind and as such lacked many opportunities for work. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. During his travels, Jocelyn and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Jocelyn discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Jocelyn fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Disease. Bonds: Adventurer, Criminal record. Occupation: Bowyer

Voice: Rolls R's

Attributes [hide]

Jocelyn Shelby, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)14 (+2) 12 (+1)17 (+3)
Skills Stealth +5
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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