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Advanced [show]


Percival Chatham, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a green coat over a blue low-cut shirt, and a deerstalker hat upon his head. He keeps his long auburn hair kept up in a rat tail. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Percival was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He would like to get married and retire.

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer. Occupation: Server

Voice: Old Prospector

Attributes [hide]

Percival Chatham, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)11 (+0) 12 (+1)13 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Patrick Wentworth, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. He has moderate length red hair. He wears crescent spectacles with a black brim.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Patrick took refuge in the large cave and found the beat up club and armor he uses now. He has been saving his money to try and buy his brother's freedom.

Motivation: Sabotage a competitor; and balancing his hectic life and new miller responsibilities is difficult

Ideals: Optimist. Bonds: Attractive, Job, Nature, Family. Occupation: Miller

Voice: Whispers

Attributes [hide]

Patrick Wentworth, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)16 (+3) 10 (+0)17 (+3)
Skills Intimidation +5
Senses Passive Perception 10
Languages Common, Draconic, Undercommon, Druidic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 2700 sp.


Social Check DCs


Rolf Myerscough, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a green vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his green boots flare out at the collars, and his gloved hand is found clutching a pickaxe. He wears a wide-brimmed hat to hide his balding. He has gleaming, smiling violet eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with finding treasure.

History: He was born several months after his father was called into army service. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Military, Rich. Occupation: Bricklayer

Voice: Sleepy voice

Attributes [hide]

Rolf Myerscough, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)8 (-1) 13 (+1)12 (+1)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 10 pp. Amethyst (100 gp). Sardonyx (50 gp). Sardonyx (50 gp).


Social Check DCs


Hunter Springfield, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He prefers to wear flannel. His long golden hair reaches down to his waist. His blue eyes dart from person to person.

Personality: He speaks before he thinks and is too direct. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business; and he wants nothing more than to rejoin the army

Ideals: Opinionated. Flaws: Impulsive. Bonds: Immigrant, Military, Job. Occupation: Weaver

Voice: Pronounces difficult words wrong

Attributes [hide]

Hunter Springfield, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 11
Languages Common, Celestial, Gnome, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Jocelyn Tattersall, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and he perpetually has his flail ready. He wears a colorful flower in his white hair. His eyes are likewise hazel.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Fighting, Philantrophist. Bonds: Rich, Attractive, Adventurer. Occupation: Farmer

Voice: Spits words with contempt

Attributes [hide]

Jocelyn Tattersall, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)11 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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