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NPC Generator

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Advanced [show]


Anthony Marley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He is generally shirtless and showing off his tattooed chest. His chestnut hair is cut short. He has a dull look in his amber eyes.

Personality: He is overprotective of those who hire his services. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Anthony was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Marshal.

Motivation: Retire the richest man in the north; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur. Bonds: Guardian, Family, Job, Adventurer. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anthony Marley, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Nature +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gilbert Kensley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is red and curly. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Gilbert will drive conversation. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Gilbert hails from a village terrorized by gnolls. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A deep hatred of gnolls; and wants to work out more often

Ideals: Athletic, Extrovert. Bonds: Attractive, Enemies, Religious. Occupation: Herbalist

Voice: Forgets to breathe while speaking

Attributes [hide]

Gilbert Kensley, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 13 (+1)14 (+2) 12 (+1)8 (-1)
Skills Intimidation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Hugh Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He carries a battered hand crossbow and tarnished halberd as well. His white hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born into a rich family. He worked as a nervous Painter and found it very stressful. He inherited the family business which he has now maintained for 9 years.

Motivation: Wants to open a new tavern; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Persistence, Philantrophist. Bonds: Attractive, Rich, Job. Occupation: Painter

Voice: Aggressive tone

Attributes [hide]

Hugh Livingstone, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2200 sp. Golden pearl (80 gp).


Social Check DCs


Gunter Beverly, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing colorful clothing, dressed as a Painter. His auburn hair is lengthy and is close to two feet long. His brown eyes are slightly larger than normal.

Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Painter arts, while his father instructed him in etiquette, music and courtly manner. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 2 years.

Motivation: To be a Bookbinder again.

Ideals: Athletic. Flaws: Insane. Bonds: Family, Rich, Job. Occupation: Painter

Voice: Sore throat, cough

Attributes [hide]

Gunter Beverly, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)10 (+0) 16 (+3)13 (+1)
Skills Animal Handling +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Anselm Myerscough, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears just a blue suit. His blonde hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He snorts whenever he laughs or is feeling confident. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Banker like his mother before him.

Motivation: He's in love; and he has a crush on the local stableman

Ideals: Logical. Bonds: Attractive, Poor, Job, Has a crush. Occupation: Banker

Voice: Hard of hearing, loud

Attributes [hide]

Anselm Myerscough, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)10 (+0) 11 (+0)16 (+3)
Skills Insight +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp.


Social Check DCs

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