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NPC Generator

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Advanced [show]


Alex Lindsay, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears very tight pants and wife beaters, though occasionally he sports a black coat. He sports a long red beard, and similarly colored long hair. His ears are large.

Personality: Calm and collected, he is a well trained Dilettante. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Dilettante.

Motivation: He wants to meet his childhood hero; and to get a good night's sleep

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Job, Adventurer. Occupation: Dilettante

Voice: Speaks fast with a slight lisp

Attributes [hide]

Alex Lindsay, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)9 (-1) 14 (+2)15 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Charles Staurheim, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He always tries to repair and not replace. It was this mentality that drove him into the Body Guard business.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered south to less war torn lands. He left for the south, certain he would find work there.

Motivation: He is unsatisfied with his job; and he desires power and/or immortality

Ideals: Joker, Persistence. Flaws: Ugly, PTSD. Bonds: Immigrant. Occupation: Body Guard

Voice: Squeaky

Attributes [hide]

Charles Staurheim, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)14 (+2) 11 (+0)14 (+2)
Skills Performance +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Anselm England, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is typically in his Apothecary uniform. His blonde hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: Anselm speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a minor phobia of water and hates getting wet.

History: Anselm was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Apothecary.

Motivation: To be a Interpreter again; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Impeccable. Flaws: Fearful. Bonds: Job, Religious. Occupation: Apothecary

Voice: Speaks in third person

Attributes [hide]

Anselm England, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 9 (-1)11 (+0) 7 (-2)13 (+1)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Roger Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a worn and beaten armor and is in decent physical shape. His auburn hair is cut short. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Overbrimming with self-confidence, Roger isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Roger was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He then took over the family business and is one of the better Sellsword for hire.

Motivation: He's looking for his big break; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Sellsword

Voice: Prounounces S like Z

Attributes [hide]

Roger Trowbridge, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)11 (+0) 13 (+1)8 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2500 sp. 1 Masterwork Common Melee.


Social Check DCs


Wymar Carlton, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown armored body suit, with a simple white line shooting up and back down. He is muscular with a powerful set of arms. He wears his white hair up in a very large beehive style do. He has a dull look in his gray eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is lazy and tries to find solutions quickly.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to trick people and travel the world for free.

Motivation: He seems to be bored by most things.

Ideals: Passionate, Fighting. Flaws: Lazy, Mundane. Occupation: Armorer

Voice: Low and grunting

Attributes [hide]

Wymar Carlton, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)12 (+1) 15 (+2)11 (+0)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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