Lewis Altham, Male Human [Permalink]
Personal [hide]
Description: He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. His golden hair and beard is wavy and long. His fierce blue eyes like to dwell on things.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.
Motivation: To end his boredom; and he is terrified, and will act out of fear
Ideals: Optimist, Gifted. Flaws: Fearful, Mundane. Bonds: Immigrant. Occupation: Detective
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Amber (110 gp). Star rose quartz (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Theodoric Dayton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He is obsessed with a lost civilization.
History: The child of western immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He is untrained/undisciplined, which makes him dangerous.
Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and to reunite with his old friends
Flaws: Insane. Bonds: Attractive, Job, Adventurer, Immigrant. Occupation: Locksmith
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Orc, Abyssal, Celestial
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
Cory Kimberly, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear violet tank tops with grey pants. His red hair is braided into rings. He wears a mask on his face.
Personality: He has always had a great fascination with Human culture. He is a font of random trivia from the lore and stories he has discovered
History: Born to a pair of adventurers, Cory grew up listening to his father's many stories. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Logical. Flaws: Racist. Bonds: Immigrant, Adventurer, Debt. Occupation: Ruler
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 700 sp.
Kody Kinsley, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He carries with him a set of hammers on his belt, each one with a ruby on the hilt. He has moderate length golden hair. He wears large thick round spectacles.
Personality: He loves telling others what to do and how they should feel about things. Energy wise he seems alert and responsive.
History: He served in the navy to pay for his family's outstanding loans. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants to raise his children well.
Ideals: Fighting, Opinionated, Professionalism. Bonds: Poor, Military, Family. Occupation: Painter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp.
Anthony Compton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a pastel collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is white and very short. His eyes are brown and catlike.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. As long as the job gets done he does not care how it got done.
History: He was born a particularly ugly child, much to the horror of his parents. Cursed with unlife at a very young age, Anthony has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Philantrophist, Professionalism. Flaws: Ugly, Disease. Bonds: Job. Occupation: Dyer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Celestial, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
Possessions: 2900 sp. 1 Breastplate. 1 Half-Plate. 1 Chain shirt.
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