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NPC Generator

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Advanced [show]


Manfred Beverly, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has the majority of his body covered in plate. His golden hair is singed and shortened. He has a tattooed face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has all his life been fascinated with music.

History: The child of southern immigrants he idolized his mother. Manfred was born on a far southern island where he grew up under the tutelage of his mother, an expert Barrister. He left for the south, certain he would find work there.

Motivation: He has money and likes to spend it; and to get a good night's sleep

Ideals: Passionate, Artistic. Flaws: Ugly. Bonds: Immigrant. Occupation: Barrister

Voice: Low rumbling, strings words together

Attributes [hide]

Manfred Beverly, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)8 (-1) 16 (+3)11 (+0)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 4 Thunderstones.


Social Check DCs


John Winthrop, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a grey costume with the symbols of magic on his torso. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He cannot resist a sob story and will often dote over anyone who has one.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: A need for knowledge about a nearby landmark; and he has comitted a past crime that haunts him to this day

Ideals: Joker, Philantrophist. Bonds: Poor, Mentor. Occupation: Fortune-teller

Voice: Creaky witch voice

Attributes [hide]

John Winthrop, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 7 (-2)12 (+1) 16 (+3)16 (+3)
Skills Arcana +3, Nature +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Godfrey Ashton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a well pressed and immaculate suit (or dress). His long chestnut hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Ugly, Mundane. Bonds: Slave, Rich, Family. Occupation: Carpenter

Voice: Hard of hearing, loud

Attributes [hide]

Godfrey Ashton, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 13 (+1)18 (+4) 9 (-1)11 (+0)
Skills Investigation +6, Perception +1
Senses Passive Perception 11
Languages Common, Goblin, Terran, Dwarven, Infernal
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Reynard Barton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man dresses like a well dressed Unemployed does. His black hair is styled in orderly dreadlocks. He has several tiny jet earrings on each ear.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their son. He worked as a Unemployed, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Insane. Bonds: Job, Rich, Attractive, Family. Occupation: Unemployed

Voice: Cold and demanding tone

Attributes [hide]

Reynard Barton, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)16 (+3) 11 (+0)13 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 10
Languages Common, Sylvan, Draconic, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Heward Gracey, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dark leathers with embroidery. His blonde hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves telling others what to do and how they should feel about things. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Gifted from a young age, Heward studied abroad. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to get laid.

Ideals: Opinionated, Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Dilettante

Voice: Hollow voice

Attributes [hide]

Heward Gracey, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)18 (+4) 16 (+3)13 (+1)
Skills Deception +3, History +6
Senses Passive Perception 13
Languages Common, Abyssal, Orc, Druidic, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 48000 sp. Emerald (400 gp). 1 Magnifying glass. 1 Average lock. 1 Disguise kit. 1 Magnifying glass.


Social Check DCs

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