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NPC Generator

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Advanced [show]


Henry Braxton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a card on it. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Fisher, but he was a colossal failure. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and money/treasure

Flaws: Addict, Disease, Impulsive. Bonds: Rich, Job. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Henry Braxton, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)13 (+1) 17 (+3)17 (+3)
Skills Deception +5, Investigation +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Dustin Richie, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a custom-built plate barding that's adorned with violet lining and desert motifs. His hair is cut close to his head. His thin eyebrows rest above his beady hazel eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Logical, Fighting. Flaws: Ugly, Shy. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Dustin Richie, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)15 (+2) 9 (-1)16 (+3)
Skills Nature +4, Survival +1
Senses Passive Perception 9
Languages Common, Aquan, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 6000 sp. Aquamarine (900 gp).


Social Check DCs


Henry Everleigh, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a well pressed and immaculate suit (or dress). His red hair is lengthy. He wears large thick round spectacles.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a small toy that he constantly fidgets with.

History: Born in the north to a Sculptor, Henry learned a great deal about his father's area of expertise. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a Sculptor soon after.

Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Impeccable. Flaws: Addict. Bonds: Job, Adventurer, Religious. Occupation: Sculptor

Voice: High pitched and raspy

Attributes [hide]

Henry Everleigh, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)11 (+0) 14 (+2)9 (-1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 19000 cp. Tourmaline (120 gp). Hematite (6 gp). Fire opal (500 gp).


Social Check DCs


Arnold Clinton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet and he is always smoking a pipe.

Personality: Arnold speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in a small desert village. His mother was a soldier and died while he was still young. Arnold was left his mother's suit of armor and trained in its use and care. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy.

Ideals: Impeccable. Bonds: Rich, Attractive, Nature, Military. Occupation: Performer

Voice: Can't modulate volume

Attributes [hide]

Arnold Clinton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)9 (-1) 16 (+3)14 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Silver pearl (120 gp). 1 Chain shirt.


Social Check DCs


Alex Livingstone, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Sold as a small child to a necromancer, Alex was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. After a long history of fighting, Alex and his spouse have recently divorced.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Family, Adventurer. Occupation: Marshal

Voice: Low and grunting

Attributes [hide]

Alex Livingstone, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Black pearl (300 gp). Eye agate (12 gp). Blue sapphire (500 gp).


Social Check DCs

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