Adam Hamilton, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time, and he perpetually has his sickle ready. His tied-back hair is brown. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was raised in a white middle class family as the only child. Adam was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Adam decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Fortune-teller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable; and seeks redemption
Ideals: Fighting, Philantrophist. Flaws: Mundane. Bonds: Attractive, Criminal record. Occupation: Fortune-teller
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Undercommon, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. Gold and topaz bottle stopper cork (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).
Trey Burton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tight fighting clothing, which leaves very little to the imagination. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Trey and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Spy
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 17 (+3) | 18 (+4) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Ignan, Sylvan, Orc, Druidic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 200 gp.
Everard Barlow, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'3" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has done his best to style his red hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army; and he uses money and sex appeal to get what he needs
Flaws: Antagonistic, Forgetful. Bonds: Rich, Attractive, Military. Occupation: Farmer
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. 1 Masterwork Common Melee.
Robert Stanton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'10" and prefers to wear flannel. His left hand appears badly burned and disfigured. His chestnut hair is unkempt and raggedy. His face is covered beneath a completely black helmet.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is frequently practicing swordplay.
History: Born to a Butcher, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against brigands; and doesn't want to be a barrister and was forced into it by his family
Flaws: Ugly, Terse. Bonds: Poor. Occupation: Barrister
Voice: Shortens vowels
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Eye agate (5 gp). 1 Minor magic item.
Kyle Altham, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He sports grey clothing, slightly heavier than average wear. Beneath his clothing is a huge mess of scar tissue. He has a very tight haircut. He wears a mask on his face.
Personality: While he acts the brute, he is far gentler than he would appear. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Gifted from a young age, Kyle studied abroad. His childhood dream was to be a Bellfounder, but he was a colossal failure. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.
Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and many drow want him driven away
Ideals: Fighting, Gifted. Bonds: Slave, Enemies, Job. Occupation: Junk Dealer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 13 (+1) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +2
Possessions: 6000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!