Drogo Prescott, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a long, brown cloak. His hair is cut close to his head. His green eyes dart from person to person.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is able to fit into much smaller and tighter spaces than normal.
History: Drogo was born with his mother's beautiful face. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He is untrained/undisciplined, which makes him dangerous.
Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion
Ideals: Passionate, Gifted. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Map Maker
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Gerald Ashley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears a faded coat and loose pants complete with Stetson hat. He has a hunchback. His hair is greying and his face has many wrinkles. His face is scarred and worn.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He plays an instrument quite well.
History: The child of western immigrants he idolized his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Gerald's homeland. Gerald decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Artistic, Fighting. Flaws: Ugly, Secretive. Bonds: Immigrant. Occupation: Mayor
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 5 (-3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp.
Norman Hayhurst, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male usually wears his green robe and has his crossbow always slung over his shoulder. He is tall, broad shouldered and powerfully built. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling hazel eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Norman was born with his father's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He would like to get married and retire; and a need for knowledge about a nearby landmark
Ideals: Athletic. Bonds: Family, Attractive, Adventurer, Has a crush. Occupation: Tailor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Celestial, Goblin, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Guy Crawford, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears an entirely violet suit with tan socks and a vest with buckled shoes. Beneath his clothing is a huge mess of scar tissue. He has blonde hair. He wears round tiny glasses practically rammed into his face.
Personality: He loves telling others what to do and how they should feel about things. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He now mingles about in high society.
Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his old friends
Ideals: Opinionated, Gifted. Bonds: Slave, Rich, Adventurer. Occupation: Servant
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 7 (-2) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Crowbar. 1 Masterwork Thieves’ tools. 1 Average lock.
Thomas Kendall, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he tends to wear a large grey jacket. His hair is brown and curly. His violet unseeing eyes seem to look past you.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is lazy, self-centered, vain, and jealous.
History: Born to a pair of adventurers, Thomas grew up listening to his father's many stories. A gifted student he started as a Carter, but he got bored and became a Priest. He struck the Priest job and began his own company from there.
Motivation: Marry his sister to traveling adventurers; and he has passion for adventuring and risk
Flaws: Disease, Secretive, Selfish. Bonds: Adventurer, Job, Family. Occupation: Priest
Voice: Scottish accent
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 6 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
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